The Lamb is the titular anti-heroic character of Cult of the Lamb. He became a cult leader after being killed and brought back to life by The One Who Waits.
Fanon Wiki Ideas So Far[]
- The Knight vs The Lamb (Completed)
Battle Royales[]
Battle Record[]
WARNING: The following tab will reveal the numbers of wins and losses for the following character. Read at your own risk.
Battle Record
- Wins: 0
- Losses: 1
- Draws: 0
Possible Opponents[]
- Blitzo (Helluva Boss)
- Isaac (The Binding of Isaac)
- Sheep Man (Mega Man)
- Uzi Doorman (Murder Drones)
- Gertrude (I Hate Fairyland)
- Peppino (Pizza Tower)
Death Battle Info[]
- Full name: The Lamb
- Height: 2'5"/ 0.6 - 0.9 meter
- Weight: Unknown
- Age: 5 months
- Species: Lamb
- Occupation: Cult leader
- Who wants a Lamby-Lamby-Lamby?
Power and Abilities[]
- Red Crown
- Can shape shift into various forms of weaponry, like axes and swords
- Weapons can also have different effects depending on the type, such as poisoning enemies or making the ghosts of enemies attack for The Lamb
- Possibly is the reason The Lamb does not require food, drink or sleep
- Can shape shift into various forms of weaponry, like axes and swords
- Portal Creation (To send Followers to their cult temple)
- Immortality
- Curses
- They can cast various curses, such as homing projectiles, invincibility, creating tentacles from the ground, and more
- Fleeces
- Grants differing pros and cons when worn, such as increasing damage at the cost of vulnerability to damage
- Tarot Cards
- Gives passive effects to The Lamb, like gaining critical hit chance, healing from attacking and defeating enemies
- Notable Tarot Cards (There are more, but these are some of the most combat useful)
- The Hearts: Depending the version, it can grant half, a full, or two full hearts to The Lamb
- True Sight: Gives 10-20% extra chance for critical hits
- Ambrosia: Curses deal more damage
- Retribution: The Lamb drops a friendly bomb when getting hit
- Mithridatism: The Lamb is immune to poison
- Shield of Faith: 10-20% chance to totally ignore damage when hit
- Soul Snatcher: 10-20% chance to heal half a heart when killing an enemy
- Relics
- Can be used similar to Curses, but are much more powerful
- Notable Relics
- Eyes (Fragile)
- There are multiple eyes with different effects, like freezing on contact, poisoning on contact, or damaging on contact
- Eye of the Fervant copies any curse cast by The Lamb, effectively making the curse cast twice
- There are multiple eyes with different effects, like freezing on contact, poisoning on contact, or damaging on contact
- Clauneck's Hair (Average Charge)
- Deal damage to all enemies based on the amount of Tarot cards The Lamb has. The Blessed and Damned versions have a chance to give The Lamb a blue heart or diseased heart respectively
- Laplace's Dice (Slow Charge)
- 50% chance to heal 1 heart or gain a spirit heart. The Blessed version has a 50% chance to become invincible for 10 seconds, or to give a blue heart, while the Damned version has a 50% chance to give a diseased heart, or to damage all enemies
- Ala's Teeth (Slow Charge)
- Strike lightning down on enemies. The Blessed and Damned versions have a chance to give a blue or diseased heart respectively
- The Transmogricon (Average Charge)
- Transforms a random enemy into a critter
- Exorcist's Finger (Fragile)
- Summon a demon to assist in battle. The Blessed version summons 2, while the Damned version summons a more powerful demon
- Aethrile's Powder Box (Average)
- The Lamb uses a random relic. The Blessed and Damned versions use their versions respectively
- Eyes (Fragile)
Feats[]
- Defeated the 4 Bishops
- Formed a whole cult to please The One Who Waits
- Defeated The One Who Waits after freeing them from their chains
- Can go on countless crusades without getting tired
- Can smash rocks effortlessly with any of their weapons
- With a specific Tarot card, they can also just walk into rocks and they break
- Able to easily influence others to do their bidding
Flaws[]
- Without the Red Crown, they are harmless
- A fairly large amount of The Lamb's powers require Followers, namely to resurrect The Lamb
- Relics either break upon use or need to be charged by The Lamb attacking enemies
- Most fleeces give bad effects in addition to the good ones
- Needs Fervour to cast curses, and typically needs to kill enemies to get it
- The Lamb can gain Fervour via some Tarot cards
- Rituals require Followers and time to preform