“ | A twisted abomination too disturbing to bear, The Dredge’s malevolence is palpable. All light slowly drains in its presence, surrounding Survivors in darkness. Using lockers as map-wide gateways, it can emerge at any moment, seemingly everywhere at once. | „ |
The Dredge is one of the killers in the horror video game Dead by Daylight.
Fanon Wiki Ideas So Far[]
- Imposter Vs The Dredge (Completed)
Battle Record[]
WARNING: The following tab will reveal the numbers of wins and losses for the following character. Read at your own risk.
Battle Record
- Wins: 1
- Losses: 0
- Draws: 0
Possible Opponents[]
- Michael Myers (Halloween)
- Pyramid Head (Silent Hill)
- Nightmare (Five Nights at Freddy's)
History[]
Spawned from the dark thoughts of a once vibrant community, The Dredge manifested itself after an event in which the cult known as The Fold, which was aimed to achieve eternal happiness among its community, had a violent outburst within its members. With many lives taken and little happiness present, The Dredge, the very being that the cult leader Otto Stamper imagined, finally manifested in front of him before wandering off into the fog where it serves The Entity.
Death Battle Info[]
Background[]
- Real Name: None
- Height: Unknown
- Weight: Unknown
- Occupation: Killer for The Entity
- Species: Manifestation of Dark Thoughts
Physicality[]
- Strength
- Strong enough to render their victims unable to walk with two hits
- This includes David King, who frequently fought in fight clubs, Rugby player, and worked as a “Debt Collector”, and William "Bill" Overbeck from Left 4 Dead
- Considered to be physically strong
- Carries their victims around on their shoulder
- Casually man-handles their victims
- This includes William "Bill" Overbeck and David King
- Can smash pallets with relative ease
- A standard wooden pallet can hold up to 4,600 lbs
- Strong enough to render their victims unable to walk with two hits
- Speed & Reflexes
- Runs at 4.6 meters/second
- 16.56 kilometers per hour
- Able to chase down and capture most of their victims
- Capable of keeping up with and capturing Meg Thomas, who was the star of her high school track team and William "Bill" Overbeck
- Runs at 4.6 meters/second
- Durability & Stamina
- Is only stunned from having a wooden pallet slammed on them
- Large pallets like those can weigh up to 70 pounds
- Being a non-human creature, it likely needs no sleep, food, or liquid
- This can be supported due to it being manifested from the dark thoughts of others
- Is only stunned from having a wooden pallet slammed on them
Skills & Abilities[]
- Can see a glowing trail that leads to any victim he's chasing down (Red Scratches)
- A trail disappears over time
Powers[]
- Teleportation
- Can teleport in lockers
- Though, it seems it can ONLY teleport into lockers
- Can teleport in lockers
- Absorption
- Can absorb people by pulling them into itself
- Husk Creation
- Can make a husk of itself while it charges a teleport
- It can return to the husk, so long as it hasn't been destroyed
- Can make a husk of itself while it charges a teleport
- Nightfall
- Can make the environment nigh-pitch-black, making it nearly impossible to see within more than 5 meters in front of you
- This passively charges, but charges faster when Dredge hits someone, or does certain actions
- The Dredge sees people glowing bright white while this is active
Perks[]
- Dissolution
- After injuring someone, if someone fast vaults over a pallet, it gets destroyed instantly
- Darkness Revealed
- Can see the aura of others for a short period after looking in a locker
- Has a cool-down of 30 seconds
- Can see the aura of others for a short period after looking in a locker
- Septic Touch
- Anyone who is healing in The Dredge's terror radius will suffer from blindness, and exhaustion
- This lingers for 10 seconds once the healing is stopped or they are no longer in the terror radius
- Anyone who is healing in The Dredge's terror radius will suffer from blindness, and exhaustion
Feats[]
- Able to teleport at super fast speeds through lockers
- Can break pallets with one hit
- Able to keep up with trained athletes, fighters, and military
- This includes Leon, Jill, Bill, and more
- Able to absorb people into itself
- Can break locks on lockers from the inside in a short time
- Can also instantly destroy them with one swing from the outside
- Can turn the sun off
Weaknesses[]
- When they miss a swing, they stagger for a short time and must recover
- Like 3 seconds
- Is momentarily stunned when a pallet (or anything big probably) is suddenly thrown in front of them
- Has something called a "Terror Radius" that alerts their victims of his presence; The faster the heart beat, the closer they are
- This radius may only be heard by survivors trapped by the entity so it is unknown if anyone who isn't trapped by the Entity can use the terror radius to their advantage
- Can only have up to 4 perks at a time
- Can only have 2 add-ons at a time
- Temporarily blinded by bright lights
- Teleportation needs time to recharge
- Though, it recharges faster during Nightfall