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Ryo Vs. Akira
Ryo Hazuki Vs. Akira Yuki
Season 1
Overall Episode 24
Season Episode 24
Air date 1/18/2024
Written by ThunderStar20
Episode guide
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Ryo Hazuki Vs. Akira Yuki is Season 1, Episode 24 of ThunderStar20's Death Battles, pitting Ryo Hazuki from the Shenmue series against Akira Yuki from the Virtua Fighter series.

Description[]

Shenmue and Virtua Fighter's martial artists go head to head to see who's the better fighter!

Interlude[]

Metroid: Ryo Hazuki, son of Iwao Hazuki and the one searching for Lan Di.

Thunder: And Akira, the expert martial artist who seeks to better himself every battle!

Metroid: Sega has made many different heroes, but these two are noted for being nothing more than great martial artists. But when pitted against each other, who is superior?

Thunder: He's Metroid and I'm Thunder!

Metroid: And it's our job to analyze their weapons, armor and skills to find out who would win a Death Battle.

Ryo will avenge his father![]

Metroid: In a small town in Japan, there laid the residence of the Hazukis. There, lived the great martial artist, Iwao Hazuki.

Thunder: Great doesn't even cover it! He trained with the best, fought with the best, and won against them. Dude was a walking tank.

Metroid: However, he would eventually settle down, and get married. As this went, he would eventually have a kid.

Thunder: And who was this kid, you may ask? His name, is Ryo Hazuki.

BACKGROUND

Name: Ryo Hazuki

Age: 18

Birthday: November 29, 1968

Height: 5'9"

Weight: 143 lbs

Heir to the Hazuki Dojo

Skilled in multiple martial arts

Has a Tails Capsule toy

Is Forklift Certified

Metroid: Ryo was relatively an average person. He would go to school, play games at the arcade, and practice karate with his father.

Thunder: In fact, he was so good he even won tournaments at his school! In fact, no one outside his dad ever landed a blow on him before!

Metroid: But on November 29, 1986, tragedy struck. As Ryo was coming home after winning a karate tournament, he would find the doors opened...and the sign destroyed.

Thunder: Knowing shit went down, Ryo went in, and when he got to the Dojo he found his dad facing some chinese dude.

Metroid: This was Lan Di, who was there to steal the Dragon Mirror. Iwao attempted to fight him off, but was swiftly defeated.

Thunder: Understandably pissed, Ryo went in to slug Di, but he just got one shotted. In fact, Ryo even got a cut on in his cheek from the wind pressure alone!

Metroid: His son now a bargaining chip, Iwak was forced to give up the location of the Dragon Mirror to let his son live. However, right after, Iwao and Lan Di fought one last time...and Iwao was murdered.

Thunder: Understandably pissed, Ryo vowed to find Lan Di to avenge his dad's death! And learn more about his dad's past because, woo boy, Lan Di did say something about his dad killing someone.

Metroid: The road was filled with danger. Lan Di is a high ranking person in the criminal underground of China. So Ryo would face gangs and even criminal masterminds.

Thunder: Luckily, Ryo doesn't just have the balls, but the skills to take 'em on! He knows Hazuki-style karate, which is a mix of jujitsu and karate, along with stuff he learned from scrolls. He knows moves like Tiger Knuckle, which is a basic punch, or Elbow Slam, which does what the tin says, but he can do up to three times.

Metroid: Rain Thrust has Ryo rush forward and punch, and Stepping Strike has him step forth and karate chop. Twist Knuckle has Ryo swing his fist horizontally, while Upper Knuckles has him do an uppercut. Elbow Assault has Ryo lunge and strike with his elbow, and Rising Flash has him twist and perform an uppercut from a lower end.

Thunder: Brawling Uppercut has him reel his fist back and uppercut some sucker so hard they fly off their feet! Katana Mist Slash has him horizontally chop at the abdomen, Twin Blades has him chop down, the up, and Pit Blow haqs him do alternating punches as he approaches his foe!

Metroid: Big Wheel involves a haymaker. Twin Hand Wave has him strike with both arms in position. Guard Break, well, breaks guards with two hits and Twin Palm Thrust has him strike with both palms.

Thunder: Backfist Willow has Ryo do a strike with the back of his hands, and the Avalanche lance has Ryo do a spin then backhand! Stab Armor makes him palm strike so hard his opponent could be winded, Mantis Combo has him run up and punch upwards, Palm Strike Extension has him palm strike up, then down, and Mistral Flash has a lunging punch.

Metroid: Oblique Slam has him slam his elbow down. Diagonal Wipe has Ryo slam his fist into the lower mid section of a foe, and has various kicks like Trample Kick, that aims at the mid-sectuon, or Crescent Kick that aims upwards. He even does thrusting kicks, and Side Reaper Kick has him kick at the lower side of the foe.

Thunder: Crawl Cyclone has Ryo do a sweep kick, and Mud Spider has him perform a leaping kick from a crouching position, and Heel Kick has him kick at, well, the heel.

Metroid: Surplice Strike does a heel drop, Thunder Kick has Ryo kick forward then heel drop, Against Cascade involves a leaping knee strike, and Hook Kick has him swing his foot from low to up.

Thunder: Brutal Tiger has him spin kick a sucker, Horseshoe Kick has him kick directly up with the back of his foot. Dark Moon makes him flip around and drop his leg onto his opponent, even if falling onto his back, and Twin Swallow Leap has him spin and kick at the opponent's head.

Metroid: Oblique Air Kick is a kick that goes straight up, and Windmill is a spin kick that goes diagonally down. Dragon Spin has Ryo do a crouching tackle before flipping, kicking the foebin the process, and Shadow Reaper is a leaping kick.

Thunder: He's good at yeeting too. Overthrow has him throw foes over him, Wild Throw has him grab them by their clothes then throw them elsewhere, Sweep Throw has him throw the opponent right into the ground behind him, Rear Foot Sweep causes him to basically trip someone, and Vortex Throw involves him grabbing someone, dropping to his back while pulling them down, then throwing them behind him, and can be followed by Ryo lifted his legs up and knee dropping!

Metroid: Mist Reaper him grab someone and slam them directly into the ground in front of him, and Machine Gun Fist, where he does rapid fire punches, before doing a high kick. Demon Drop his him flip an opponent while hanging onto them, crushing them by landing on them, and Shoulder Buster has Ryo pin the opponent by the shoulder and squeeze it, even punching then after.

Thunder: Serpent Coil has Ryo grab the opponent's arm, then punch their face, then weave around them and back hand them to the floor. Tengu Drop has him lift the opponent on his shoulders then drop them, Darkseid Hazuki has him pull a foe down then drop a fist on the back of their head, and Back Twist Drop has him pull his foe from behind!

Metroid: Arm Break Fire has Ryo do a strike at his opponent's stomach after grabbing their arm, which can be followed with squeezing their arm, or wrapping his legs around their neck to slam them down. Monkey Roll Drop has him grab the opponent's, arm, punch them in the face, climb onto their back, roll and slam them into the ground, and potential squeeze their arm after.

Thunder: Tiger Storm has him tackle low, then do a rising one to knock the opponent off their feet, Hind Blow has him swing both arms out, and Demon's Triangle has him rapidly punch the chin, then the chest.

Metroid: But Hazuki-Style wasn't enough. Ryo would have to gain new moves and tricks, from other martial arts experts. For instance, Iron Palm is a simple palm heel strike with the rear hand to the upper midsection or lower facial area, the power mainly coming from being able to pull strength from the legs and arms simultaneously then sending it to the palm, heavily damagin a target.

Thunder The Counter Elbow Assault has him grab his opponent's arm, reel them in, then elbow strike them. If he catches the leg, throws it down, making them lose balance before doing the elbow strike!

Metroid: When Ryo performs the Double Palm, he concentrates the forward momentum in his arms when moving forth and does hard palm strike to the opponent's chest. This is due to him pulling both of his legs together swiftly in a standing position while thrusting straight into the opponents chest with both arms, the leading hand making contact first before the one behind finishes the attack, putting all the momentum into that one hit.

Thunder: Swallow Flip intercepts a foe's strike, and uses momentum to knock their ass to the ground. It'd fine by Ryo taking a step back, intercepting the strike and tripping their legs then flipping them onto their back. Ryo can even go for a punch or chop to the neck as a follow up!

Metroid: Swallow Dive has Ryo do a kick as a feint, then performed a heel drop when the opponent is reeled in.

Thunder: Tornado Kick has him do a jumping roundhouse kick, then use the momentum from the first kick to perform a spinning outside Crescent or Hook kick.

Metroid: Shadow Step has Ryo evade attacks and step behind his opponent to attack a blind spot, then can use Cross Charge to perform an elbow strike as a follow up.

Thunder: And Predictive Explosion let's him sense foes without the need of eyesight! Heck, when facing stronger opponents, he tends to wait for a opening rather than strike on.

Metroid: All but proving how great of a martial artist Ryo is.

Thunder: So yeah, I'd wager Ryo has what it takes. Heck, he's fast enough that his attacks have a visible blur when he throws hands! I'm order to appear like a blur, something must be moving at about 1/200th of of second, so Ryo must be moving around 304.8 m/s!

Metroid: He should also scale to Chai, who was able to kick down a steel beam, and Gui Zhang, who kicked it away, although this did hurt his leg.

Thunder: Hell, he's strong enough and fast enough to create what seems to be wind pressure from spinning around when striking people holding him down! Man, no wonder most people go down in few hits against him. But still, it wasn't enough enough beat Lan Di.

Metroid: As time went on, Ryo's motives began getting questions, and many began to say he should back away from the path he's taken. And soon, he began to loosen up.

Thunder: Mostly. He still wants revenge, but he ain't no Greek Kratos. Dude will still help those in need, even when in a rush. He'll take on others for the sake of saving someone he barely knows!

Metroid: Ultimately, Ryo has come far from the young man he once was. And maybe...just maybe, one day, Ryo could finally defeat Lan Di and avenge his father once and for all.

You're ten years too early for Akira![]

Metroid: Long ago, Bājíquán was one of the foremost Chinese martial arts. But once the second world war occurred, everything changed for it.

Thunder: Yeah, because they had to add some extra techniques. But after the war, they didn't go away.

Metroid: After fighting, one of the people who developed the techniques started a family that actually taught the martial art. And soon, had a grandkid.

Thunder: That grandkids name? Akira Yuki!

BACKGROUND:

Country: Japan

Gender: Male

Blood Type: O

Occupation: Kung-Fu teacher

Hobby: Kung-Fu

Height: 5 ft, 11 in

Weight: 174 lbs

Rival: Kage-Maru

Metroid: Akira is the assistant teacher at Yuki Budokan, his family dojo. Completing training at the age of 23, he'd journey before entering the World Fighting Tournament to test his skills.

Thunder: Bājíquán is also his fighting style, and it has a lot going for it! It involves elbow strikes, punches, hip checks and shoulder strikes with explosive power! ...As in he hits like a truck not that actual explosions happen.

Metroid: This is via momentary acceleration that travels upwards from the waist to the limbs, allowing Akira to dish out devastating blows.

Thunder: And Bājíquán users typically force their opponents to open up and go for the strike, either by using fist, elbow or shoulder upwards, putting their arms together like they're hugging, lifting the knee to hit the thigh, or lifting the foot to hit the shin, using a single move, using the hip, or just entailing the rotation around the wrist, elbow and shoulder!

Metroid: And once an opening is given, Akira has various techniques; Chusui has him throw out a punch, and Hachimon Kaida has two punches. Kansuitai has him do a punch then a high kick, and Jouho Touken has a swift strike to the gut, followed with Anshou, which has him step back before going in to punch the face, followed by an elbow to knock foes down.

Thunder: Or he can do Jashin Hisei, where he goes for a sweep kick instead of a second punch, then throws the opponent over him! Choushinchu has him rush with a punch, then strike with his elbow, and Rimon Chouchu has him rush in and punch, and Yakohu Chouchu does the same but with enough force to knock them over!

Metroid: Sayu Kaikyu has Akira go for a punch, then uppcercut, knocking the opponent off their feet. Jirou Tanzan has him punch then spin, striking the foe with his arm right after. Jouho Senshou has him just punch enough to knock them over, and Suisou has bring an arm down, weave to the opponent's side, then palm strike.

Thunder: Housei has him punch lower, Houten has him strike with his knee, which can be followed by an elbow strike, Koboku has him double palm strike with enough force to cause his foe to crumple, and Ekishou does a lower end punch.

Metroid: Youhou does an uppercut, Chouyoushu does a tackle strike, Shoutai does a high kick, Youteitou involves a knee strike to the chest, with Kenhou being an extra punch after, Renkaikei has Akira do two high kicks, and Shokutai does a kick to the side.

Thunder: Souto has Akira attack with his arms out as if hugging, Tenshi Souhousou has an elbow strike, followed by grabbing the opponent's arm and striking them into the stomach with both hands. Chouzan Housui is a charged shoulder strike, and Tetsuzankou is that without charge!

Metroid: Maho Shoku has Akira do a shoulder strike while crouching, Youshi Saiken gas Akira do a knee strike followed by a overhead punch. Teishitsu Dantai is a knee strike that knocks foes up, and Gekiho Honko has Akira do a rising arm strike.

Thunder: Geimon Tessen has Akira swing his arm from the right against a foe, Hougeki Unshin Soukusho has him stretch both arms out, then weave around and ram his back into the foe, then turn around and strike with his hands. Tetsuzankou Hontei Goko Hazankou has him knee strike, punch, then shoulder strike, Heisetsuko Hontei Goko Hazankou has him do the same as above, but with a kick instead of a knee strike, and Ha'ou Choumon Fujin Chuten Hekirekichu has him just do a lower kick for the above.

Metroid: Jirou Tanzan Toryu Tenshin Hazankai has him punch, then shoulder charge, then punch again, then overhead strike. Mouko Kohazan involves a blow to the stomach, and then reeling them in and stirking them away. This can be followed uo with stomping on their foot, and he can can various jumps or kicks before throwing them over for a grab.

Thunder: If there's a wall nearby, Akira can lesp off it and kick someone, or just punch em while they're down! Houko Kizan has him grab an opponent, then strike their stomach so hard they collapse to the floor, Kaikyusei just involves a grab and shove, Youshi Senrin throws the foes around him, making them lose balance, and Senporiko simply swaps positions.

Metroid: Tenhou Senhintsui has Akira get ready to throw the opponent over his shoulder, but instead slams his shoulder into them. Junho Honko has Akira grab then trip the foe, Shin'ina has Akira reel the opponent in before tackling. Kyuho Chouchu works when facing the side of the opponent, and Daisekkou, which works when Akira is behind an opponent, has him grab then, spin then strike.

Thunder: He definitely had a lot going for him and he thought so too, as he entered a little too enthusiastically. Too bad Kage Maru whooped his ass.

Metroid: After this loss, Akira would train more until he found himself in the 2nd tournament, and this time...actually won.

Thunder: Which means he fought Dural, a robot that has the techniques of various martial artists in the tournament...while underwater on the ocean floor!

Metroid: Which is logically impossible, he should he immensely slow and incapable of speaking, much less breathing!

Thunder: Who cares? I mean, he can take on Sarah, who definitely kicks ass.

Metroid ...But Kage Maru is the only one who won two tournaments.

Thunder: ...I was referring to game. Killjoy.

Metroid: Ugh. Well, Kage can suplex people off halfway a skyscraper in just a second, and they're perfectly fine, despite the impact likely resulting in 31587.36 joules. And Akira can withstand that damage, and dish it back. He can even keep up with Lion, who can move faster than a speeding car to the point of becoming a blur.

Thunder: Akira eventually won the 2nd tournament, but his grandaddy still said he hasn't know real strength. Which is just...really confusing.

Metroid: As time went on, Akira's training still left him unsure...until he saw a leaf traveling downstream, flowing around a Boulder. That was when it dawned onto Akira that he had been resisting the flow.

Thunder" Yeah, real strength is all Akira looks for. That's why he fights, not to be superior to others. Which makes him one hell of a fighter when he goes all in!

Prelude[]

Metroid: Alright, the combatants are set, and we've run the data through all possibilities

Thunder: It's time for a Death Battle!

Pre-Fight[]

China, 11:41 AM.

A calm and serene forest was in sight. The animals and plant life were undisturbed, and  no signs of industrial work was notable.

In the middle of a part of the forest without trees, Akira Yuki stood. His eyes closed, focusing his power. With a sudden thrust of the palm, a brief bit of impact was visible from the martial artist strike.

He was about to try again, but heard footsteps coming for him. He turned around and saw that it was...an 18 year old boy.

But it was no ordinary boy, but rather Ryo Hazuki. "Excuse me. Are you a martial artist?" Akira raised an eyebrow but nodded and saw Ryo give a smile. "Thanks. I've heard there's a master martial artist here, and I've been looking for awhile."

"Why do you seek me? Is there a motive you have?" Akira questioned, as Ryo began walking forward. "I wish to improve my martial arts further. I'm here looking for someone, but I'm not strong enough to face him yet."

"A spar? ...That's fine. Who are you?" Akira questioned, and got his reply quickly. "Ryo Hazuki."

"Hazuki...are you in any way related to Iwao Hazuki?" Akira questioned, as Ryo nodded. "What's your name?"

"Akira Yuki." Ryo made a small connection to the man he would face and the games h played, and how eerily similar they looked, but brushed it off. "Let's start."

Both martial artists took a fighting stance, looking at each other quietly.

And then...they charged.

Fight[]

Both martial artists clashed their fists against each other, before stepping back to avoid taking damage. Ryo performed Tiger Knuckle, but Akirs evaded and did Chusui, hitting Ryo square in the face and making him stumble back.

Akira would perform Kansuitai, but Ryo avoided the punch and kicking performed Tom's Spin Kick, hitting Akira twice with two spin kicks that knocked him to the side.

Quickly rolling and getting up, Akira turned to Ryo. "Not bad." Ryo nodded as they kept staying in a fighting stance. "Can say the same about you." He replied.

Ryo used Shadow Step to get in close swiftly before uppercutting Akira with Brawling Uppercut, following by Elbow Slam, slamming his elbow into into airborne Akira three times.

The last blow knocking him a but back, Akira rolled up to his feet and ran up, ready for action. Ryo attempted to perform Backfist Willow, but Akira was quick to use an arm to throw Ryo's fist off and striked with Housei, then followed with Houten, hitting Ryo's gut before elbow striking him.

Seeing the opening, Akira performed Rimon Chouchu, but Ryo looked up in time and countered by grabbing his arm, reeling Akira in and elbow striking. This was followed by Windmill, but Akira evaded quickly.

Akira did Hachimon Kaida, but Ryo was quick to block both punches. Afterwards, Ryo went for Katana Mist Slash, but found himself being grabbed and being tripped via Junho Honko.

Ryo looked up to see Akira leaping up and coming down to punch him. He rolled to the side, Akira stroking the grassy ground instead as Ryo performed Shadow Step to perform Cross Charge.

The impact was enough to send Akira towards a tree, and looked up to see Ryo charging towards him. Thinking fast, Akira quickly went up the tree a little before jumping off and kicking Ryo in the face.

Holding his face, Ryo looked over to Akira. "That was clever, I'll admit." Akira nodded. "In battle, advantages must be used."

"That I know. Let's continue." Ryo responded, and the fighters continued. Ryo went in with Pit Blow, the attack forcing Akira to block the onslaught of punches.

It would soon play into his favor, as Ryo then saw Akira's knee rise up and hit him in the chin. Ryo found himself being hit by Youhou, then Shoutai, the kick making him stumble over. Akira approached, but Ryo grabbed him and performed Overthrow, Akira falling over him.

Ryo would follow with Surplice Strike, but found himself missing thanks to Akira grabbing his foot before it could land. Before long, Akira threw it aside and punched Ryo in the stomach. But before Ryo could completely fall, Geimon Tessen was performed, striking Ryo from the right before he was struck from the side from Shokutai.

Akira rushed in with Tetsuzankou, but Ryo grabbed his arm, struck him in the stomach, then squeezed the arm, making Akira grit his teeth, before Ryo did a leaping knee strike to knock Akira back.

Ryo went in for another punch, but Akira swiftly blocked and countered by doing a knee strike of his own, forcing Ryo to back off. The son of Iwao Hazuki was forced to be on the defensive as Akira started performing a combo, punching, the going for an elbow strike, the punching again, then going for an overhead swing.

The moment he went for Renkaiko, Ryo evaded the first kick, then grabbed the second one, throwing it down, Akira being knocked off balance before being elbowed striked once more, then hit by Twin Hand Wave, forcing him back a tad bit.

Akira ignored the pain and performed Kansuitai, Ryo swiftly blocking the punch and kick. He crouched and performed Tiger Storm, tackling from below before rising up and performing Hook Kick, knocking back Akira.

"A mix of fighting styles...just like Dural." Akira noted in his head, as he blocked another and do Chouyoushu, knocking Ryo back, then striking Ryo in the stomach. Before the "schoolboy" could recover, he was grabbed by shirt, reeled in, then struck away.

But Akira refused to go down to that. He quickly did Gekiho Honko while downed, knocking away Ryo's fist that was coming down and allowing him to get up. Afterwards, he's perform Ekishou, hitting Ryo on the lower end of his body. Hazuki was then struck by Koboku, making him crumple.

When Ryo looked up, he found himself being pulled in before Akira tackled him. Landing on his back, Ryo quickly jumped to his feet and did Hind Blow to knock Akira back. Afterwards, he did Twin Chop, choppimg down, then up, staggering Akira.

Getting back in, Akira used Shouto, but his arm was weaved about and Ryo slammed him into the floor, using Akira's own momentum against him. Afterwards, Akira found himself getting punched while downed.

When Akira got up, Ryo went up and performed Mantis Combo, punching him before palm striking up and down. Akira stood tall, and went in and did his own combo; kicking Ryo in the leg, then punched him, before shoulder bashing the guy away.

Ryo went back in, doing Oblique Slam, but Akira dodged his Elbow. After that, he tried Machine Gun Fist, his rapid punches forcing Akira to be on the defensive now. Seeing his opponent to focused on blocking, Ryo used Vortex Throw, pulling Akira down before tossing him over him.

The Martial Arts Teacher got back up, and so did the student. Both nodded to each other. "I can feel your resolve with each strike. What is your reason for fighting?"

"To avenge my father." Ryo responded. "A man killed my father in front of me, and I intend to find him."

Akira closed his eyes for a bit, before opening them and nodding. "Very well. May this spar aid you."

Things were about to kick into high-gear. Akira immediately did Tetsuzankou, but Ryo used Shadow Step to move quick and do Iron Palm, staggering Akira and allowing Ryo to perform Serpent Coil, grabbing Akira's arm, punching him into he face before weaving around, backhanding him to the floor for a finish.

When Akira got up, he could see that Ryo was going for Horseshoe Kick, and rolled away. Ryo went for Twist Punch, but missed again. Afterwards, Ryo attempted Mud Spider, but found himself being countered by Akira grabbing his leg and pulling him aside, then striking him in the face.

"It is time for me to end this!" Akira spoke, focusing his power. Ryo ran up, ready to end this as well. "You said it!" Ryo said. Both fighters were in striking distance...

Ryo performed Double Palm.

Akira performed Chouzan Housui.

The moment both strikes hit, both fighters caused enough force to make the trees around them to shake. After a bit, both remained standing.

Then Ryo dropped, tired and beaten. Akira lifted his hand in victory. "Ten years too early."

As Akira closed his eyes, he heard something run in and pick up Ryo. The martial artist turned to see a thug holding Ryo by the neck, Hazuki trying to pull out of the grip.

"Hey, thanks for making this easy. I was sent to kill this brat. Now that he's weak..." The thug held a knife to Ryo's neck. "I'll get it done!'

But within a flash, Akira rushed in and punched him in the stomach, making him stumble. After a bit, he let go of Ryo, and backs up...

Too far. He stumbled off a cliff, screaming before a painful sounding impact was hurt, hinting to his demise. Ryo slowly stood up, as Akira helped him stand.

"Thank you." Ryo spoke. "I can see you have a lot of people after you. Perhaps some I know can help your journey." Akira said.

Ryo simply smiled. "I would appreciate it."

Results[]

Thunder: ...I guess it counts if at least someone died.

Metroid: This fight had quite a unique feel. Neither combatants had powers, weapons, or unnatural skills. So it all came down to skills.

Thunder: Ryo can fight so quick, his attacks come off as blurs, but Akira can fight people who do the same! So both were around the same speeds. Although, Predictive Explosion could help Ryo be a little faster.

Metroid: Both were around wall level in power and durability, but Akira being able to walk around underwater as if on land, and survive a suplex off a building makes him slightly more superhuman than Ryo keeping up with someone who can kick steel bars away.

Thunder: He is less hot-headed than Akira, and his various martial arts are cool! But Akira fought Dural, who knows multiple martial arts too, so Ryo's skills ain't nothing new to him.

Metroid: But most importantly, is training and experience. Ryo trained with his father when he was younger, and has fought against various gangs, even 50+ men at once, giving him incredible experience.

Thunder: But Akira's trained just as long and is way older! And he's fought various martial artists and ninjas! He can even fight robots, like, well, Dural. Ryo's tough, but he's still pretty human. Well, compared to Akira.

Metroid: Ryo could have won, given the chance, but Akira's strength, training and experience nets him the win.

Thunder: Ryo would only win a Virtua Fight of this, pretty much.

Metroid: The winner is Akira Yuki.

Akira Yuki (Winner):

+ Slightly stronger

+ More training

+ More Experience

= Equal Speed

- More hot-headed

Ryo Hazuki (Loser):

+ Multiple fighting styles

+ Less hot-headed

+ Predictive Explosion could aid in speed

= Equal Speed

- Multiple styles is similar to Dural

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