The Bloons Tower Defenders hail from the online flash video game series, Bloons Tower Defense. They are a batch of (most of the time) monkeys that spend their time defending basic areas from the "menacing" force known as the Bloons.
Fanon Wiki Ideas So Far[]
- Bloons Tower Defenders vs Plants (Completed)
- Angry Birds vs Bloons TD (Completed)
Battle Record[]
WARNING: The following tab will reveal the numbers of wins and losses for the following character. Read at your own risk.
Battle Record
- Wins: 1
- Losses: 1
- Draws: 0
Description[]
There is no backstory on who or what these monkey mercenaries are, but they only serve to fight against their greatest threat: the Bloons. They're literal balloons, yet they seem to have a sentient mind as they walk upon a specific path. Seemingly unwanted, these monkeys must rid of them with their weaponry of darts, cannons, and sometimes even lasers to defeat these surprisingly durable batches of inflated latex.
In another time, the Bloons also invade the Land of Ooo, leaving monkeys such as Max and more, and the heroes of Adventure Time to make an alliance to protect the Land of Ooo and the entire world.
Abilities[]
Team Members[]
There are many members in the BTD line-up. They have their own unique standard, ability, and/or weapon to boot with their own class. They can even be upgraded to be even more powerful with two different set paths with each their own unique subclass. Once after a certain amount of upgrades (3) of a certain path, the monkey or object will only be able to go no further than two upgrades into the opposing path.
NOTE: Even if a selected class is chosen, a monkey can have two of the upgrades from the other class to add to the four upgrades, making a total of six upgrades for a maxed out monkey.
NOTE: Each tower will be ranked by their class (in power, defense, support, or balanced.), range, power, and attack speed. However, they will be judged upon this at their weakest, or unupgraded state.
Dart Monkey[]
The most basic tower out there, these are the ideal choices for early rounds. At first, their range is somewhat small and can only throw one dart at a time. Over time, however, they will grow stronger as they increase their range and dart strength.
RANK: Balanced
RANGE: Small
POWER: 1 Layer
SPEED: Medium-Slow
Path 1[]
- Sharp Shots - Darts are extremely sharpened.
- Razor Sharp Shots - Darts are much more sharpened.
- Spike-o-pult - Converts the Dart Monkey into a Spike-o-pult, a powerful tower that hurls a large spiked ball instead of darts. Good range, but slower attack speed. Each ball can pop 18 bloons. Also increases range slightly.
- Juggernaut - Hurls a giant unstoppable killer spiked ball that can break and crush through ceramic and lead objects.
- Ultra-Juggernaut - A new tower added in BTD6, has a large spikeball that splits into 6 more smaller spikeballs, and can bounce off walls.
Path 2[]
- Sharp Shots - Can pop 1 extra object per shot.
- Razor Sharp Shots - Can pop 2 extra objects per shot.
- Triple Darts - Can throw 3 darts in a single throw.
- Super Monkey Fan Club - Grants the ability of the same name. Otherwise no changes.
- Plasma Monkey Fan Club - Similar to the previous, but instead turns the Super Monkeys that transform into PLASMA Super Monkeys!
ABILITY: SUPER MONKEY FAN CLUB - When activated on a single monkey, it converts up to 10 other nearby dart monkeys including itself into Super Monkeys for 15 seconds. ABILITY: PLASMA MONKEY FAN CLUB - Does directly the same effect, but lasts longer and causes Dart Monkeys to become Plasma Super Monkeys instead, firing a wide ray of plasma blasts.
Path 3[]
- Long Range Darts - Makes the Dart Monkey shoot further than normal.
- Enhanced Eyesight - Increases attack range even further and allows Dart Monkey to see and shoot through camoflauged objects.
- Crossbow - Grants the Dart Monkey a crossbow, which can pop 3 more Bloons.
- Sharp Shooter - Sharp Shooter does a great crit that pops through many more layers every few seconds.
- Crossbow Master - A stronger Crossbow shooter, devastating many Bloons with no difficulty.
Tack Shooter[]
Defensive towers, Tack shooters are built with the ability to shoot in eight directions at once. However, the range is really short and has a slow attack speed. Even when fully upgraded, the range is still small, but becomes incredibly powerful and is perfect for tight spaces.
RANK: Defense
RANGE: Short
POWER: 1 Layer
SPEED: Slow
Path 1[]
- Faster Shooting - Shoots tacks faster.
- Even Faster Shooting - Shoots tacks even faster.
- Tack Sprayer - Sprays out 16 tacks per volley instead of the usual 8.
- Ring of Fire - Upgrade to a fast firing burst tower that shoots a deadly ring of flame instead of tacks. Also increases range.
- Inferno Ring - Fires a large fireball that can one-shot many bloons. Is extremely powerful with a passive AoE attack thats boosted when Bloons are nearby.
Path 2[]
- Extra Range Tacks - Tacks fly out further than normal.
- Super Range Tacks - Tacks go much further than normal.
- Blade Shooter - Converts the tower into a blade shooter that shoots out razor sharp blades that are harder for objects to avoid.
- Blade Maelstrom - Enables the ability of the same name. Otherwise no changes.
- Super Maelstrom - Enhanced version of the Blade Maelstrom that lasts longer and does more damage.
ABILITY: BLADE MAELSTROM - When activated, it covers the entire area in an unstoppable storm of blades. ABILITY: SUPER MAELSTROM - An enhanced version of the Blade Maelstrom doing twice the damage and lasts longer.
Path 3[]
- More Tacks - Shoots 10 tacks instead of 8.
- Even More Tacks - Shoots 12 tacks instead of 10.
- Tack Sprayer - Shoots 16 tacks per volley.
- Overdrive - Gets a massive speed boost in attack speed.
- The Tack Zone - Fires a WHOPPING amount of 32 tacks per fire, shooting at an extremely fast rate, on a long range.
Sniper Monkey[]
Sniper Monkeys are unique for having infinite range with the benefit of accurate shots. No matter where they are placed, they will always be able to find and shoot an object anywhere. However, it does have a drawback of being slow at it's weakest, and cannot shoot behind projectiles.
RANK: Offense
RANGE: Infinite
POWER: 1 Layer
SPEED: Slow
Path 1[]
Path 2[]
Path 3[]
Boomerang Thrower[]
Path 1[]
Path 2[]
Path 3[]
Ninja Monkey[]
Path 1[]
Path 2[]
Path 3[]
Bomb Tower[]
Path 1[]
Path 2[]
Path 3[]
Ice Tower[]
Path 1[]
Path 2[]
Path 3[]
Glue Gunner[]
Path 1[]
Path 2[]
Path 3[]
Monkey Buccaneer[]
Path 1[]
Path 2[]
Path 3[]
Monkey Ace[]
Path 1[]
Path 2[]
Path 3[]
Super Monkey[]
Path 1[]
Path 2[]
Path 3[]
Bloons Super Monkey[]
Monkey Apprentice[]
Path 1[]
Path 2[]
Path 3[]
Monkey Village/Beacon[]
Path 1[]
Path 2[]
Path 3[]
Banana Farm[]
Path 1[]
Path 2[]
Path 3[]
Mortar Tower[]
Path 1[]
Path 2[]
Path 3[]
Dartling Gun[]
Path 1[]
Path 2[]
Spike Factory[]
Path 1[]
Path 2[]
Path 3[]
Monkey Sub[]
Path 1[]
Path 2[]
Path 3[]
Monkey Engineer[]
Path 1[]
Path 2[]
Path 3[]
Bloonchipper[]
Path 1[]
Path 2[]
Heli-Pilot[]
Path 1[]
Path 2[]
Path 3[]
Heroes[]
Agents[]
Feats[]
- Probably killed enough Bloons to make up for the world's latex.
- Ultimate Offense for anything who dares to cross in between their paths.
- Variety can help shape up for any area or condition.
- Able to give each other self buffs in the terms of Monkey Beacons/Villages and Abilities.
Faults[]
- Each team member aside from the Sniper and an upgraded Monkey Sub has a limited amount of range, but some have very insane range.
- The Sun God albeit powerful needs to drain others' powers to get it's massive output, but doesn't require it.
- Extremely offensive, but lacks a bit of defense but can make it up via the Spike Factory, and the Agents as well as Abilities, and some Heroes and towers are very supportive without any damage, and some don't even damage or really support, but can weaken Bloons so they can get one-shot.