Lopmon is a character from the Digimon media franchise. He is a Rookie level Animal Digimon of the Data Attribute. It is twins with Terriermon.
Fanon Wiki Ideas So Far[]
- Lopmon vs Buneary (Completed)
Battle Royales[]
- Vrokorta's Season 1 Winner Battle Royale (Completed)
Battle Record[]
WARNING: The following tab will reveal the numbers of wins and losses for the following character. Read at your own risk.
Battle Record
- Wins: 1
- Losses: 1
- Draws: 0
Possible Opponents[]
Pikachu (Pokemon) Terriermon (Digimon)
Death Battle Info[]
- Background
- Level: Rookie
- Size: 8g
- Type: Animal
- Attribute: Data
- Abilities, Equipment, etc.
- Large ears that it can use to float/glide, block hits, & fight enemies with.
- 3 horns on its head.
- Shy & polite (Tamers).
- Can combine its power with Salamon & Patamon to create a protective barrier.(Frontiers)
- Can transform into a ball of light to fly through the air.(Xros Wars)
- Critical 1: Slightly increases critical hit rate.(Dawn/Dusk)
- Sniper 1: Slightly increases accuracy.(Dawn/Dusk)
- Main Skill: Slightly decreases the attack power of all enemies.(Heroes!)
- Leader Skill: Doesn't really apply in a fight.(Heroes!)
- Animal Colosseum: Increases the power of Earth skills by 15%.(Cyber Sleuth)
- Attacks
- Basic Attacks
- Blazing Ice: Breathes cold air from its mouth.
- Tiny Twister: Generates a tornado by spinning like a propeller.
- Double Typhoon: Works with Terriermon to create a giant tornado.
- Digimon Battle Spirit
- Blazing Ice: Breathes cold air from its mouth or spits a chunk of ice at the opponent.
- Lop Punch: Slaps the enemy with its ear.
- Lop Rush: Repeatedly slaps the enemy with its ears.
- Spinning Slap: Spins its ears in midair to slap the enemy repeatedly.
- Dash Twister: Spins along the ground like a tornado, hitting enemies that it runs into multiple times.
- Digimon Masters
- Tiny Twister: Spins like a propeller, damaging nearby enemies.(Lv. 1)(Ice Attribute)
- Blazing Ice: Shoots countless ice bullets from its mouth.(Lv. 6)(Ice Attribute)
- Digimon World Dawn/Dusk Attacks
- Raging Darkness: Uses the power of darkness to damage enemies & lower their resistance to dark type attacks. Hits 2 zones.(Lv. 28)(Effect: 40)(Dark Attribute)
- Light Tackle: Tackles 1 zone.(Lv. 2)(Effect: 26)(Earth Attribute)
- Gatling Punch: Punches 1 zone twice.(Lv. 8)(Effect: 22)(Earth Attribute)
- Little Blizzard: Freezes 2 zones with a small blizzard. (Lv. 10)(Effect: 28)(Water Attribute)
- Special Technique; Dark Twister: Sends a typhoon of dark energy at 2 zones.(Effect: 25)(Dark Attribute)
- Digimon World: Next Order Attacks
- Special Attack; Blazing Ice: (Nature) Fires bolts of cold air at enemies.(Pow. 1,056)(Range S)
- Electric Chute: (Air) Shoots a ball of energy at the enemy, causes Paralysis.(Pow. 110)(Range C)
- Wind Cutter: (Air) Shoots a cutting whirlwind at the target.(Pow. 615)(Range B)
- Poison Powder: (Nature) Shoots poisonous mist forward, induces poison.(Pow. 80)(Range D)
- Earth Coat: (Nature) Wraps itself & allies in stone, increasing Defense.(Pow. 0)(Range A)
- Bio Field: (Nature) Emits poisonous mist, poisoning the enemy.(Pow. 420)(Range B)
- Root Bind: (Nature) Brings forth ivy to slow down the opponent.(Pow. 715)(Range B)
- Digimon Story: Cyber Sleuth Attacks
- Blazing Ice: (Water, Magic, Special) Fires bolts of cold air at one enemy.(Lv. 1)(Pow. 60)
- Grand Rock I: (Earth, Magic, Inherited) Deals Earth damage to 1 enemy.(Lv. 6)(Pow. 55)(Acc. 95%)
- Mental Break: (Inherited) Decreases the power of opponents' magic attacks & their resistance to said attacks by 10%.(Lv. 12)
- Basic Attacks
- Feats
- Used Blazing Ice to destroy NeoMyotismon's barrier generator.(Xros Wars)
- Created a sandstorm using Tiny twister.(Xros Wars)
- Flaws
- Is claimed to be a lonely crybaby.
- Though this doesn't stop it from being a powerful fighter.
- Weak to light based attacks.(Dawn/Dusk)
- Weak to dark based attacks.(Heroes!)
- Is claimed to be a lonely crybaby.
White Lopmon[]
When multiple Lopmon fuse together, they can become the White Lopmon. It is said to imbue immense holy energy.
- Background
- Level: Rookie/None
- Size: 8g
- Type: Animal
- Attribute: Data
- Abilities, Equipment, etc.
- Large ears that it can use to float/glide, block hits, & fight enemies with.
- 3 horns on its head.
- Can transform into a ball of light to fly through the air.
- Attacks
- Basic Attacks
- Blazing Ice: Breathes cold air from its mouth.
- Tiny Twister: Generates a tornado by spinning like a propeller.
- Basic Attacks
- Feats
- Was so strong that NeoMyotismon was scared of it.
- Allowed Shoutmon & MetalGreymon to digivolve while they were trapped inside NeoMyotismon.
- Helped Omega Shoutmon & ZekeGreymon to fuse at the cost of its life.
- Flaws
Turuiemon[]
- Background
- Level: Champion
- Size: Unknown
- Type: Beast Man
- Attribute: Data
- Abilities, Equipment, etc.
- Skilled in Chinese Martial Arts.
- Rabbit-horned Iron-claws (the blades in its hands).
- Three horns on its head.
- Possesses great leaping power.
- Main Skill: Decreases the attack power of all enemies.(Heroes!)
- Leader Skill: Doesn't really apply in a fight.(Heroes!)
- Attacks
- Basic Attacks
- Gauntlet Claw: Uses rabbit-like agility combined with a powerful jump to strike the opponent with a combo-attack from its "Rabbit-horned Iron-claws".
- Ninja Fist: Attacks with a quick & stealthy martial art that capitalizes on its jumping power.
- Digimon Masters
- Ninja Fist: Performs a combo attack on the enemy.(Lv. 11)(Steel Attribute)
- Gauntlet Claw: Leaps into the air before coming down on the opponent & attacking them.(Lv. 16)(Steel Attribute)
- Digimon World: Next Order Attacks
- Special Attack; Gauntlet Claw: (Hand-To-Hand) Jumps into the air, slashes twice, then spins like a drill to damage enemies.(Pow. 2,535)(Range S)
- Mach Jab: (Hand-To-Hand) Repeatedly attacks enemies in front of it with physical attacks.(Pow. 100)(Range D)
- Muscle Charge: (Hand-To-Hand) Increases the Strength & Stamina of itself & allies.(Pow. 0)(Range A)
- Spin Attack: (Hand-To-Hand) Damages surrounding enemies by rotating them at high speed.(Pow. 485)(Range D)
- Buster Dive: (Hand-To-Hand) Performs a full power charge on enemies in front of it.(Pow. 1,220)(Range B)
- War Cry: (Hand-To-Hand) Lets out a powerful bellow that damages enemies and induces Rage.(Pow. 650)(Range D)
- Basic Attacks
- Feats
- Developed its own fighting style.
- Survived being left tied to the ground under the blazing heat of the sun.(Xros Wars)
- Flaws
- Weak to dragon based attacks.(Digimon Heroes)
Wendigomon[]
- Background
- Level: Champion
- Size:
- Type:
- Attribute:
- Abilities, Equipment, etc.
- Attacks
- Basic Attacks
- Feats
- Managed to defeat MegaSeadramon single handley despite being a Champion Level.
- Flaws
Antylamon[]
- Background
- Level: Ultimate
- Size: 20g
- Type: Holy Beast
- Attribute: Data
- Abilities, Equipment, etc.
- Long arms.
- Long legs.
- Is huge.
- 3 horns on its head.
- Can run really fast.
- Can jump really high.
- Has minimal problem dealing with kids.
- Known for its grappling.(Heroes!)
- Possesses great control over its mind.
- Very flexible.
- Can manipulate ki energy.
- Bunny Blades (turns its hands into axes).
- When a cut is made with the bunny blades, it won't stop spreading until the opponent is no more.
- Minor levitation powers.(Masters)
- Critical 3: Moderately increases critical hit rate.(Dawn/Dusk)
- Psychic 4: Increases Spirit by 20.(Dawn/Dusk)
- Speed 4: Increases Speed by 20.(Dawn/Dusk)
- Main Skill: Reduces the damage it'll receive.(Heroes!)
- Leader Skill: Doesn't really apply in a fight.(Heroes!)
- Meditation: Heals 5% of its max HP every turn.(Cyber Sleuth)
- Attacks
- Basic Attacks
- Bunny Blades (Asipatravana): Turns its hands into axes before spinning like a tornado, slashing the enemy repeatedly, or absorbs the opponent's data from a distance with its hands.
- Bunny Blades (Bao Fu): Attacks with the Bunny Blades.
- Arm Bomber: Liberates all the ki energy in its body, hardening its body tissue to the level of Chrome Digizoid before striking the opponent.
- Meditation Cure: Uses the power of its mind to instantly recover from any damage.
- Digimon Masters
- Bao Fu: Turns its hands into axes & slashes the enemy.(Lv. 25)(Light Attribute)
- Asipatravana: Turns its hands into axes & spins around, slashing the enemy repeatedly.(Lv. 31)(Light Attribute)
- Digimon World Dawn/Dusk Attacks
- Mental Essence: Restores the MP of one ally using the power of darkness.(Lv. 38)(Effect: 0)(Dark Attribute)
- Power Cutter: Slash 2 zones with quick & powerful crisscross attacks.(Lv. 40)(Effect: 73)(Earth Attribute)
- Gashing Breeze: Slash 2 zones by causing a vacuum storm.(Lv. 33)(Effect: 47)(Wind Attribute)
- Heavy Metal: Fires several metal projectiles projectiles at 3 zones, hits twice.(Lv. 42)(Effect: 70)(Steel Attribute)
- Bunny Blade: Slashes 2 zones with the Bunny Blades.(Effect: 88)(Dark Attribute)
- Digimon World: Next Order Attacks
- Special Attack; Bunny Blades: (Hand-To-Hand) Turns its hands into axes & attacks the enemy.(Pow. 4,620)(Range S)
- Light Soul: (Holy) Shoots a ball of light energy at the enemy.(Pow. 90)(Range C)
- Saint Ray: (Holy) Calls a column of light down on the opponent.(Pow. 220)(Range B)
- Flash: (Holy) Causes an explosion of light within her enemies.(Pow. 1,110)(Range B)
- Judgement: (Holy) Attacks enemies with a laser of judgement.(Pow. 3,525)(Range A)
- Mach Jab: (Hand-To-Hand) Assaults the enemy with physical blows.(Pow. 100)(Range D)
- Muscle Charge: (Hand-To-Hand) Increases the Strength and Stamina of him and his teammates.(Pow. 0)(Range A)
- Spin Attack: (Hand-To-Hand) Damages surrounding enemies by rotating them at high speed.(Pow. 485)(Range D)
- Buster Dive: (Hand-To-Hand) Charges at the enemy with full power.(Pow. 1,220)(Range B)
- War Cry: (Hand-To-Hand) Lets out a powerful bellow that damages enemies and induces Rage.(Pow. 650)(Range D)
- Spiral Driver: (Hand-To-Hand) Spins around, damaging a wide range of enemies.(Pow. 2,590)(Range C)
- Fighting Aura: (Hand-To-Hand) Causes an explosion of fighting spirit that damages enemies.(Pow. 3,800)(Range C)
- Digimon Story: Cyber Sleuth Attacks
- Bunny Blades: (Wind, Physical, Special) Jumps into the air & slashes twice with the bunny blades.(Lv. 1)(Pow. 55)
- Mach Rush I: (Neutral, Physical, Inherited) Deals Neutral damage to all enemies.(Lv. 15)(Pow. 35)(Acc. 95%)
- Anti-Paralysis: (Healing, Inherited) Removes paralysis & restores some HP.(Lv. 25)
- Mach Rush II: (Neutral, Physical, Inherited) Deals Neutral damage to all enemies.(Lv. 35)(Pow. 50)(Acc. 95%)
- Power Energy III: (Magic, Neutral, Inherited) Deals Neutral damage to one foe.(Lv. 45)(Pow. 100)(Acc. 95%)
- Basic Attacks
- Feats
- Warded off Makuramon.
- Held back the D-Reaper's Horn Striker with its bare hands.
- Flaws
- Weak to Light based attacks.(Dawn/Dusk)
- Weak to Dark based attacks.(Heroes!)
- Background
- Level: Ultimate
- Size: 20g
- Type: Holy Beast
- Attribute: Virus
- Abilities, Equipment, etc.
- Attacks
- Basic Attacks
- Feats
- Flaws
Cherubimon (Good/Virtue)[]
- Background
- Level: Mega
- Size: 35g
- Type: Angel
- Attribute: Vaccine
- Abilities, Equipment, etc.
- Flight
- Lightning manipulation
- Weather Manipulation
- Resists light based attacks
- Critical 4: Significantly increases critical hit rate.(Dawn/Dusk)
- Heroic Heart: Spirit +30.(Dawn/Dusk)
- Heroic Move: Speed +30.(Dawn/Dusk)
- Mind's Eye: Greatly increases accuracy.(Dawn/Dusk)
- Meditation: Restores 5% HP every turn.(Cyber Sleuth)
- Attacks
- Basic Attacks
- Lightning Spear: Fires a spear of divine lightning, or creates a heavenly spear.
- Storm of Judgment: Summons a gigantic thundercloud that looses innumerable thunderbolts on the opponent.
- Dawn/Dusk
- Fatal Hand: Strikes the opponent twice with holy fists. (Lv. 59)(Effect: 116)(Holy Attribute)
- Power of Love: Resurrect one ally with a loving hug. (Lv. 41)(Effect: 0)(Holy Attribute)
- Air Thunder: Manipulates the air to create storm clouds that rain thunder on the enemies. (Lv. 40)(Effect: 85)(Thunder Attribute)
- Glory Thunder: Calls down lightning on several opponents. (Lv. 148)(Effect: 148)(Thunder Attribute)
- Lightning Spear: Throws a spear of lightning at a single opponent twice. (Effect: 110)(Thunder Attribute)
- Cyber Sleuth
- Heaven's Judgement: (Light, Magic, Special) Calls down beams of light on every opponent. Tends to land critical hits often. (Lv. 1)(Pow. 90)
- Holy Light III: (Light, Magic, Inherited) Deals Light damage to one enemy. (Lv. 20)(Pow. 95)(Acc. 95%)
- X-Aura: (Support, Neutral, Inherited) Heals itself & allies. (Lv. 35)
- Shining Laser II: (Light, Magic, Inherited) Deals Light damage to all enemies. (Lv. 50)(Pow. 35)(Acc. 95%)
- Shining Laser III: (Light, Magic, Inherited) Deals Light damage to all enemies. (Lv. 65)(Pow. 65)(Acc. 95%)
- Safety Guard: (Support, Neutral, Inherited) Lets one ally survive one attack that would render them unable to fight. (Lv. 80)
- Next Order
- Heaven's Judgement: (Holy) Summons a giant thundercloud that drops lots of lightning. (Pow. 7,154)(Range S)
- Wing Shoes: (Air) Uses wind to increase the speed of itself & allies. (Pow. 0)(Range A)
- Electric Cloud: (Air) Summons thunderclouds above the opponent before striking them with lightning, Paralyzing them. (Pow. 1,050)(Range B)
- Root Bind: (Nature) Summons ivy to slow down the opponent. (Pow. 715)(Range B)
- Rock Fall: (Nature) Tosses a boulder at the opponent. (Pow. 2,115)(Range A)
- Light Soul: (Holy) Shoots a ball of light energy at the enemy. (Pow. 90)(Range C)
- Saint Ray: (Holy) Calls a column of light down on the opponent. (Pow. 220)(Range B)
- Holy Breath: (Holy) Increases the speed & stamina of self & allies. (Pow. 0)(Range A)
- Flash: (Holy) Causes an explosion of light within the enemy. (Pow. 1,110)(Range B)
- Saint Shield: (Holy) Creates a dome of light to damage opponents, induces Rage. (Pow. 1,175)(Range A)
- Judgement: (Holy) Attacks enemies with a laser of judgement. (Pow. 3,525)(Range A)
- Shining Nova: (Holy) Fills the area with light energy. (Pow. 3,200)(Range B)
- Muscle Charge: (Hand-To-Hand) Increases the Strength and Stamina of self & allies. (Pow. 0)(Range A)
- Buster Dive: (Hand-To-Hand) Charges at the enemy with full power. (Pow. 1,220)(Range B)
- Spiral Driver: (Hand-To-Hand) Spins around, damaging a wide range of enemies. (Pow. 2,590)(Range C)
- Masters
- Lightning Spear: Throws a spear of lightning at the opponent. (Lv. )(Light Attribute)
- Holy Hug: Calls down a storm of lightning bolts to attack the opponent. (Lv. )(Light Attribute)
- Digimon RPG
- Basic Attack: Strikes the opponent with its hands.
- Lightning Spear: Throws a spear of lightning at the opponent.
- Heaven's Judgement: Attacks all opponents with electricity generated from its hands.
- Basic Attacks
- Feats
- Defends the Kernel, the core of the Digital World
- Flaws
- Weak to dark based attacks
Cherubimon (Evil/Vice)[]
- Background
- Level: Mega
- Size:
- Type:
- Attribute:
- Abilities, Equipment, etc.
- Attacks
- Basic Attacks
- Feats
- Flaws