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(Note: In order to make it more fair, three impostors are used, as well as Henry only using what he is either given or owns.)

Innersloth has two very well known series in Henry Stickmin and Among Us. Obviously we have to make them fight.

Henry Stickmin sticks it to DEATH BATTLE![]

(Cue: These Mistakes are Mine Alone)

Wario: Imagine a whole series of events simply because you failed to break int a bank. That’s reality for a man of many references, Henry Stickmin.

Mario: He have failed at Breaking the Bank but he was successful at Escaping the Prison.

Waluigi: Why did you say it like that? Regardless, he was capable of dodging Captain Ed Roberts’ bullets and then catching one and throwing it fast enough to break it in half (if you look closely, none of the other guards shoot at Henry), and knock Rupert and Dave out with a metal bar. Onto the next game, where Henry is a master thief capable of-

Mario: Stealing the Diamond. He was either able to kill a police officer and fake his death, kill a museum guard without being spotted, or escape it as it got destroyed by a giant robot. I don’t really recall the details. I remember the teleporter working though, so that’s cool I guess. He also had stuff like cheese (worthless lol), an anti-gravity cap, a penny, a tranquilizer, the liquidificator (legit just kills the user), a shrink ray, a portal gun (or wormhole rifle), jumble hoppers, a sticky grenade, and an invisibility pill.

Waluigi: Stop saying it like that... anyways Henry was capable of picking up a rock from his motor-scooter, somehow. Said motor-scooter is also capable of creating shields, turning into a “mosquito”, go light speed, open a basket to carry lighter things, use a tow cable to drive away with things too heavy for the basket, do barrel rolls to avoid lasers (it’s an aileron roll), send out a battering ram to hit things, spiked wheels to go up surfaces, a bubble to shield from bullets, and a drill to go brrr.

Wario: Henry also was capable of escaping the museum as it was being destroyed by a CCC robot, putting a lot of distance between the museum and him fast, and through his luck, the Diamond landed perfectly next to him. Fun fact: the ending achieved in StD makes a cameo in-

Mario: Infiltrating the Airship. This time, Henry has to out the Toppats as criminals, with stuff like a force gun, a spider on a stick, a vacuum, glue, a big plastic cannon ball, C4, acid, dummies, the big metal punchy gloves, heart attack warp, a rocket launcher, fire magic, suplex, a chainsaw, some bottle rockets, a glider, Stretch Chewies, a clawpack, a shrink ‘n grow, zero-point energy, a ball ‘n chain, or even b e a n s.

Wario: Henry also was able to hold the leader hostage, take over, survive a large golden safe slamming into him with no visible injury, one-shot the Right Hand Man, take out the Clan stealthily despite having a dumbass over an earpiece, all which are mentioned in-

Mario Fleeing the Complex. Henry gets locked up in The Wall, a large Alcatraz-like place located in Russia-

Waluigi: Canada. Regardless, Henry had a Boo, a sword that may be the Biggol Sword, and The KNEE. Not much wasn’t stolen.

Wario: In terms of feats, Henry dodged Thormund’s bullets, caught part of a ledge quickly, scales to Grigori (who took a humvee hitting him in the side and crashing and catching on fire), escaped unnoticed, scared Alex Kempter enough to not shoot him out of fear, and even survive a prison riot with Ellie!

Mario: Now, onto the big event-

Waluigi: Completing the Mission. Heheheh.

Wario: Henry has stuff like an N64 Controller, an RPG, a rope, wings, a disguise kit, the CorrupTick, a time machine, and a grapple gun from PP/TR. In terms of feats, he survived three factions going after him and Ellie, survived fighting Dmitri, took out the whole rocket, joined the Toppat Clan, and survived having his hand impaled by a grapple gun.

Mario: In Capital Gains, Henry activated his devastating Stickmin Pawnch, along with using a Fulton to steal the cart, having a purse that can hold anything, a shell, and a really dumb option. He was able to fire a tank perfectly to crash the train, activate a Fulton quickly, and fight the Right Hand Man for feats.

Waluigi: Throughout Toppat Civil Warfare, Henry was able to use his hat’s helicopter to escape, and could easily possess Floyd Winters with Toppy or a Mind Crystal (albeit Floyd escaped the crystal).

Mario: The last ending we’ll note is Free Man, where Henry has a nanosuit capable of taking a laser from Right Hand Man, breathing in space, and smashing through he orbital station’s panel thing.

Wario: For his durability, Henry took a slam from the Right Hand Man, survived a fall from the prison’s roof, took a charge from Right Hand Man, survived being slammed by G.A.B.E.G.G., and survived the prototype ship slamming him... on a good day. Henry has also been killed by several weaker things, such as gunshots, lower falls, and even hitting a bar.

Waluigi: With speed, Henry dodged several bullets on several occasions. He also can use abilities to go faster, such as Flash.

Mario: Henry has shown incredible intelligence, with his technology related deaths being the fault of them being literal or plain useless. He was able to frame Winston Davis, outsmart the Toppat Clan on several occasions and even trick Dmitri into throwing a punch that he could dodge and kill him with. For his weaknesses, a lot of his stuff either sucks or can backfire, the duplicatorange clone surviving while the original dies still counts as a loss, he can be easily distracted by food or valuables, he has inconsistent durability, and he isn’t a great fighter. Overall though, he’s the Stickman with a Plan.

“MISSION COMPLETE”

The Impostors blend in to DEATH BATTLE![]

Wario: One found dead. No others could get in. The only logical answer is that somebody in your crew was the killer. An fake of who they seem to be. There are Impostors Among Us.

Mario: Melodramatic much? Anyways, Impostors are pure evil monsters that live to kill crewmates for no reason... they have no history.

Waluigi: They can go through the vents to catch the prey off-guard, or just to get around. Mundane utility at its finest. It’s implied that they use their shapeshifting powers to fit in the vent.

Wario: The Impostors can also sabotage technology, immediately causing an issue that should be attended immediately. Or else.

Mario: But an Impostor’s biggest asset is stealth. Impostors use stealth to get kills and lower the risks. Say, is something behind you?

Waluigi: What the fu-

(Waluigi gives Mario a death glare.)

Mario: Get owned. (Stock MLG Airhorn effect)

Wario: Impostors are also good at staying calm under pressure, deflecting blame, stalking crewmates, even instantly being able to scramble MIRA tech which, granted, we don’t know how strong it is, we can assume it’s strong since they managed to take over a whole planet with it.

Waluigi: Speaking of Sabotaging, Impostors have access to a few key abilities with it. They can cut the lights, leaving opponents blind while they can still see. They can stop the communications, making it hard to hear someone. They can cut oxygen and watch as the crew struggle as their suit runs out of air. They can also sabotage the reactor and destroy the ship via meltdown.

Mario: When you hear a vent opening, beware for an Impostor may be there. Impostors are very skilled in stealth, being able to kill and get out fast and lie about what they did, which is how you play the game. Be polite. Be efficient. Have a plan to kill everyone you meet.

Wario: After the Impostors kill you, the crew may never find who ended your life as a hapless crewmate. Provided they don’t slip up, of course. Then it’s not that hard to find out.

Waluigi: Unless they get one or more friends to cover for them. Then they can easily throw the blame to the one innocent who saw it.

Mario: Multiple Impostors can also complete double/triple kills, showing a level of incredible teamwork.

Wario: The weaponry an Impostor is armed with is a knife, pretty basic, a gun, seemingly a glock17, and its tongue. It’s long and sharp tongue. It’s large and sharp tongue that can dissect things the same size as an Impostor in seconds. Don’t touch it.

Mario: No shit, Sherlock.

Waluigi: Something to note is that Impostors are parasitic shapeshifters, according to the developers. So it’s very likely they can take the forms of others, which explains why nobody notices them. Makes you wonder if aliens are real and are shapeshifting to be like us...

Mario Um... that’s morbid. Anyways, Impostors only have a few weaknesses, but they do exist.

Wario: The biggest weakness is the inability to fight with more then one enemy, or else they get caught. The other weakness is that they don’t use shapeshifting for more then one use at a time.

Waluigi: Regardless, they are still very dangerous.

“IMPOSTERS WIN”

Death Battle[]

It had been months, no, at least a year since Henry Stickmin had robbed that launch site. Stole the Toppat Clan’s prized rocket and everything. Why did he turn it into a space resort? Only he knows.

The resort was preparing to open for the day, but it wasn’t opening today.

“BREACH IN VAULT”

An alarm had screamed, followed by a heavy sigh and the bored voice of Burt Curtis.

“Hey, can we get, like, a look... at that?”

Henry gave a small “Yeah!” and the comms gave out a message saying “Handled”.

In the Orion Lounge, he saw three... beasts. He saw a plushie of one in a truck. Weird. He waves, confused, only for one of the three Impostors to stab at it, with a close dodge.

After getting out of the way, Henry grabs a dagger from his pocket, and prepares for combat.

HvI Best fight render

FIGHT![]

Henry swings at Purple, with the Impostor blocking with its own knife, causing sparks to fly into the air. After some more slashing, Green punches Henry in the back of the head, sending him to the ground, with Green pulling out an oversized gun, only to get leg swept by Henry, who steals the gun.

Green sees Henry standing over it, pulling the trigger and…

Missing. Somehow. Henry facepalms over the mistake, allowing Black and Purple to grab him from behind. Black throws Henry into a wall while Purple stabs him in the chest, causing Henry to wince.

Henry pulls out a shovel and starts clashing with the three Impostors’ blades, smacking Purple to the ground and bonking Green on the head. After getting several quick slashes with the shovel, Black cocks it’s gun, making Henry turn around.

Black fires three shots at Henry, on.y for him to block them with the shovel, however the third shot knocks the tool away, allowing Green to break it.

Black fires at Henry while the stick rubs for cover, until he hides in an Armoury, where an employee also hid. Henry waved at the employee only for them to pull out a knife. Henry attempts to pull out his knife… but it’s not there.

The fake employee stabs Henry in the eye, knocking him into a gun rack. Henry pulls out a gun that looks oddly similar to an NES Zapper and shoots at them, with the Impostor employee turning back into purple to dodge, only for Henry to knock them down and point the gun at it, ready to pull the trigger until hearing

“Reactor overheating. Please fix reactor.”

Hearing this, Henry runs down to the cafeteria only to see everyone else dead. Shocked, he freezes for a few seconds only to hear a loud “BREEP” and keeps running. He reaches the reactor only to find it needs 2 people. Uh oh.

3…

2…

1…

BOOM!!

The rocket was on a crash course for Polus. Henry had awoken seconds before he’d have been stabbed to hell and back, weakly, the stick dodged the knives and bullets. Until the planet was reached, and Henry had barely kept consciousness and noticed the three Impostors ready to end his life.

Holding his hand to his chest, Henry had activated his Nano-Suit, giving him a new jump in strength and new abilities. He immediately ran into Purple, taking it into the storage building and beating the hell out of it, with Purple pulling out it’s gun to defend itself, only for Henry to steal the gun and pistol whip Purple until only it’s top half remained.

Henry bursts out the side of the building and guns for Green and Black. The two remaining fakers open fire on Henry, with one grazing his shoulder. Henry, somewhat fazed by this, punches Green in the face, knocking it to the ground, which gave it the opportunity to use its tongue and stab Henry in the chest, hurting him quite a bit. Henry slams Green into the ground before throwing it into Black, with the latter quickly catching the former.

The two Impostors watch Henry fly around, before Green punches Henry as he tries to dive bomb them, only for Henry to retaliate by tossing Green upwards, before firing a homing missile, only barely remembering to disconnect it, killing Green.

Black runs over to the viewing deck next to the lave pit, with Henry flying at him, only for Black to dodge and Henry to take a second to readjust himself, even pulling Black into the lava pit with Zero Point Energy… only for the Nano-Suit to give out.

“Oh cra-“

Both Henry and Black fall towards the lava pit, exchanging blows as they fall. Black sticks a knife into Henry’s eye, causing the stick, in a fit of rage, to pull the knife out, stab the fuck out of the impostor, and dunk it into the lava pit, causing Black to give a thumbs up before dying.

Henry, realizing he needs to do something before he falls in as well throws many, many things out of his pockets before finding the teleporter.

With nothing to lose Henry presses it and…

Amazingly, it works perfectly fine. Funny that.

The injured stick figure walks away, heavily weakened from the scuffle with those three beasts…

And then he disappears in a flash of light.

KO!

Results[]

Mario: Henry’s fine. Probably.

Wario: So, why did Henry Stickmin win? Simply put, he had every stat.

Waluigi: Henry is able to punch helicopters into SPACE! One good hit would easily kill an impostor! He’s even got the speed to out run them, since he’s dodged gunfire quite a lot of times!

Mario: Henry’s only issue would be his stuff malfunctioning, however, he’d likely end the fight so fast it wouldn’t have time to screw him over. There’s also the fact that the Nano-Suit only makes him stronger.

Wario: The winner is Henry Stickmin.

Henry falls into the host booth area.

Wario: Wha-

MISSION

COMPLETE

Trivia[]

  • This is Amazing Metal Mario’s first 1v1 battle
  • This is also Metal Mario’s first battle after his break

Score[]

Killing the Monster

The theme often jumps from a loud, excited tone, to a serious and dull droning, a reference to how Among Us contrasts Henry Stickmin as being notably darker.

The vent is a reference to how Impostors hide in the vents to get around, or just to hide, while the sniper are a reference to how Henry is best described as crazy-prepared.

The name is a reference to the goal of Among Us being to kill the impostor, or monster as it’s referred to in the title, while the name (killing the monster) is a reference to the Henry Stickmin series always following the format of (Objective) the (Main concept of the game).

Mario’s (Hopefully Decent) Fights
Season 1 - Completed!
D2E032DA-0B04-49AA-8B6B-DF3BFFF2CE20
Henry vs Impostor v3
MettavDrill
GrimvSans
FNAWFNAS
JvI
Season 2
Hank vs SuperHOT
FallGuyvsPummelParty
DKT v DSD
Crow vs Papyrus
Dolls
Bonus Fights
Green Thunder vs Turbo Mecha
RoolvRidley
UnclevLucy
MariovCar

Henry vs

Description[]

Henry Stickmin vs. The Impostor! Will Henry defeat the Impostor or will the Impostor claim victory?

Interlude[]

Dave Panpa: Innersloth's two main games... Henry Stickmin and Among us!

Crewmate: Today they will be duking it out in a Death Battle in outer space.

Dave Panpa: No extra help will be given such as teammates.

Crewmate: So no team attacks can be done.

Dave Panpa: Just to let you know, Henry in this timeline is from Toppat 4 Life. He's leader of the Toppats and set up an Orbital Station in outer space.

Crewmate: Lucky... I wish I could own a Space Station. Then I could just eject my enemies into space. Like that bully I had in 7th grade. GEEZ, I hated that gu-

Dave Panpa: Well anyways, this fight's gonna be Just Plain Epic!

Crewmate: First, let's go over the fighters and their skills.

Henry Stickmin[]

Dave Panpa: Henry has conquered many feats. He Broke the Bank, Escaped Prison, Stole a Diamond, Infiltrated the Toppats, and Fleed the Wall.

Crewmate: However, Henry has also Failed many times. Like my grades in my first year of high school!... heh...

Dave Panpa: While he is not normally strong in close-quarters combat, his many tools help him in many situations.

Crewmate: But sometimes they backfire, so Henry must choose wisely what to use.

Dave Panpa: Henry can also break the laws of physics. Whether it be abusing the physics engine or tying a bag from the inside.

Crewmate: He owns a motor scooter that can go faster than a speeding car and a Nano-suit that helps him survive in space.

Dave Panpa: He has the infamous Teleporter, a very unstable teleportation device, that often gets him killed.

Crewmate: How is he still alive, considering all his backfiring gadgets? I would've been a pile of dust by the time that my frozen dinner was ready.

Dave Panpa: Sheer Luck. Henry is considered to be extremely Lucky.

Crewmate: He must win a lot of lotteries then.

Dave Panpa: He doesn't need to! He'll Break into banks or steal museum diamonds, either sneakily or aggresively.

Crewmate: He's also able to tank lots of damage that would normally kill someone. He survived an Airship Crash, for crying out loud!

Dave Panpa: He also knows pyrokinesis, electrokinesis, Ice magic, Fire magic, Earth Bending, and Metal Bending!

Crewmate: However more times then not he usually fails when trying to pull off magic.

Dave Panpa: He also is able to quickly utilize what is around him to good use. Ever seen someone use plungers to escape prison?

Crewmate: Uh, Mario?

Dave Panpa: No, Duh! He can also go into Bullet Time if he needs to dodge incoming fire.

Crewmate: He can also risk it with Chance Time, but as you all know, it screws you over big time.

Dave Panpa: Henry must not get too risky or it could risk an early death.

Crewmate: Overall, Henry must be tactical when fighting to achieve a success.

Background[]

  • Age: 28
  • Height: 6' 1"
  • Weight: 110 lbs
  • Occupation (in Toppat 4 Life): Leader of the Toppats, Criminal
  • Has lots of gadgets and tools (However they tend to backfire a lot)
  • He has extreme amounts of luck (and unluckiness)
  • He is relatively agile

The Impostor[]

Crewmate: Next up is the Impostor!

Dave Panpa: Don't you mean Imposter?

Crewmate: What do you mean? There's no E in Impostor!

Dave Panpa: *sighs* Let's get on with the explanation, Crewmate...

Crewmate: Fine. To be continued I guess. So The Impostor is a master at blending in with the crew and eliminating them one by one.

Dave Panpa: He's able to sabotage, giving others a big problem.

Crewmate: He's also able to crawl through the vents in order to get around quicker.

Dave Panpa: He even can close doors to close in on his enemies.

Crewmate: The Impostor has many weapons to his arsenal, including knifes, guns, his sharp tongue, or even snapping necks!

Dave Panpa: The Impostor has to be sneaky in order to win. He'll vent away to avoid getting caught killing Crewmates.

Crewmate: Henry won't know what hit him!

Dave Panpa: ...But Impostor's the only other fighter.

Crewmate: Oh, yeah I forgot.

Dave Panpa: The Impostor's sabotages include sabotaging the Air tanks, Melting the reactor, and dimming the lights to make it harder for others to see.

Crewmate: The Impostor also has good vision. He's able to see far, and even see in the dark without a flaw!

Dave Panpa: Impostor can run really slow or really fast, depending on the game settings.

Crewmate: For this fight, it will be set to x1. I wish I could go super quick by just adjusting the 'game settings'...

Dave Panpa: But he is lacking in ranged combat, most of his weapons are fit for close ranged combat.

Crewmate: And on the defense he is limited, most likely stronger than a Crewmate, but not strong.

Dave Panpa: Like Henry's fighting style, The Impostor must be tactical in order to win this fight.

Background[]

  • Age: Unkwown
  • Height: 3' 6"
  • Weight: 92 lbs
  • Occupation: Killing off the Crewmates
  • Able to sabotage, making other fighters have a harder time
  • Has lots of weapons (though they mostly depend on close-ranged combat)
  • Must be tactical to win

Before the Fight[]

Henry is seen in the Toppat Orbital Station in space. After launching into space, the Toppats have had no trouble from the Government and are able to raid everywhere on Earth. However, the unexpected happened:

Reginald: Hey Henry, come here real quick will you?

Henry went over to Reginald. It looks like he saw a different ship near the Toppat Orbital Station.

Reginald: You think it's a Government ship?

Henry nods. He tells the Toppats that he'll go raid the nearby ship to get it off their hands. They worry that Henry might need help, but Henry says that he can do it himself.

---Meanwhile at the nearby Ship---

The Impostor is seen in the Skeld (the nearby ship), just about to sabotage the lights to get some more Crewmate Kills. Just before he can do it Henry crashes into the Cafeteria in the ship with a Warp Star. Everyone on the Skeld rushes to the Cafeteria to see what happened. The crewmates were in panic and they all run around the ship, scared. Henry has a smirk on his face. As The Impostor is the only one that can defend himself, he proceeds to fight Henry.

FIGHT![]

The Impostor starts by rushing at Henry with his Knife. He gets some slices in before Henry retaliates by hitting him with a Dirk. The Impostor grabs some food from the Cafeteria and throws it at Henry, blinding him. The Impostor vents behind Henry and is about to kill him, but Henry quickly turns around and barely dodges the attack. Henry grabs an Anti-Gravity cap to float above The Impostor then uses Max Gravity Boots to stomp him from above. The Impostor lashes out his tongue and grabs Henry by the feet, and rapidly slams him to the ground behind him. However, Henry uses his Flash ability to get out of trouble. He teleports into the Storage room. The Impostor, with his massive vision turns down the lights and rushes to attack Henry. Henry, unknowing of where the Impostor is, gets attacked and is about to get shot with a gun. Henry slaps the gun out of The Impostor's hand and starts close quarter combat. He starts with an uppercut and kicks The Impostor downwards. Luckily for The Impostor, a Vent was right next to him. He sneaks into the vent to avoid being attacked any further. Henry can't fit in the vent, so he runs and goes into a room. Little did he know that he was in Electrical... The Impostor jumps out of the vent and slaps Henry's back and grabs his knife to stab him. Henry only has one choice: His Teleporter. After assuming his fate, he teleports outside of the Skeld in space. While the Impostor thinks he had won, he runs to the weapons to make sure Henry is gone for sure, ready to shoot him down. Henry, currently in the vaccums of space, puts on his Nano-suit to survive in space. He puts on a Jetpack and aims himself toward The Skeld. He zooms toward it at Full Speed, toward the Weapons. The Impostor tries to shoot at Henry with the guns on The Skeld, but Henry uses Agility to avoid the attacks. He uses a Metal fist to bust into the Skeld's weapons, hitting The Impostor at the same time, The Impostor surprised. The Impostor grabs a cybernetic eye (that fires lasers) and fires at Henry. Henry uses his Positron Reflector to reflect the laser. The Impostor, about to be fried, jumps out of the way, the laser hitting a lone Crewmate instead. The Impostor fires his gun at Henry as a last ditch effort to kill him. However, Henry goes into Bullet Time to grab the bullet and throw it back at The Impostor. The Impostor was defeated, Henry dancing in glee. He tells Reginald that he had won. Reginald had no doubt for Henry. The Toppats send a mini-spaceship to pick up Henry and return to the Toppat Orbital Station.

Results[]

Henry Wins!!

"Crewmate: Wow, what a fight!"

Dave Panpa: Sure was. Henry overall had the upper hand here though, as he has more access to more tools and is overall more agile.

"Crewmate: While The Impostor was really good on offense, he lacks in mobility options and had to rely on vents to get around quickly."

Dave Panpa: The winner here though is Henry Stickmin!!

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