Death Battle Fanon Wiki

Gardevoir, the Embrace Pokémon. Gardevoir will use all of its psychic energy to protect a Trainer it has made a deep connection with.
~ Ash's Kalos Pokédex describing Gardevoir

Gardevoir is a Psychic/Fairy Pokémon of the third generation and is the last evolution of Ralts.

Fanon Wiki Ideas So Far[]

Battle Record[]

WARNING: The following tab will reveal the number of wins and losses for the following character. Read at your own risk.

  • Wins: 1
  • Losses: 1
  • Draws: 0

Possible Opponents[]

Death Battle Info[]

Background[]

  • Height: 5'3" | 160 cm
  • Weight: 106.7 lbs. | 48.4 kg
  • National Dex Number: #0282
  • Pokémon Type: Psychic & Fairy
  • The Embrace Pokémon
  • Habitat: Forests
  • Originates from the Hoenn Region
  • Well-known trainers: Wally, Diantha, Bede, Beni, Tulip

Base Stats[]

  • HP: 68
  • Attack: 65
  • Defense: 65
  • Sp. Atk: 125
  • Sp. Def: 115
  • Speed: 80
  • Total: 518

Abilities, Equipment, etc.[]

  • Psychic energy manipulation
  • Can read the future
  • Doesn't feel the pull of gravity, as its psychic power keeps it afloat
  • Can create a small black hole by expending all of its psychic energy
  • At its strongest when protecting others
  • Synchronize: Any status effects it receives from an opponent will be placed on them as well.
  • Trace: Copies a foe's ability.
  • Telepathy: Won't take damage from teammates' attacks.
  • Takes 1/2 damage from Psychic-type moves.
  • Takes 1/4 of the damage from Fighting-type moves.
  • Immune to Dragon-type moves.

Feats[]

  • Capable of creating black holes to protect their trainers
  • One of the few Pokémon capable of Mega Evolution
  • Dinatha’s Gardevoir can communicate via eye glance
  • Consistently capable of dodging Electric-type moves
  • Kept up with Shadow Mewtwo, who should comparable to Deoxys
  • One of the most popular non-Gen 1 Pokémon in the franchise
  • Defeated Absol, Hydriegon, Dragonite, Rillaboom

Faults[]

  • Will sacrifice itself to protect its trainer.
  • Takes double damage from Poison, Ghost, & Steel-type moves.

Mega Gardevoir[]

Background[]

  • Height: 5'3"
  • Weight: 106.7 lbs.
  • Psychic/Fairy-type

Base Stats[]

  • HP: 68
  • Attack: 85
  • Defense: 65
  • Sp. Atk: 165
  • Sp. Def: 135
  • Speed: 100
  • Total: 618

Abilities, Equipment, etc.[]

  • Pixilate: Turns all of Gardevoir's Normal-type attacks into Fairy-type, as well as increase their strength by 20%.
  • Takes 1/2 damage from Psychic-type moves.
  • Takes 1/4 of the damage from Fighting-type moves.
  • Immune to Dragon-type moves.

Feats[]

  • Capable of creating entire black holes when it's trainer is threatened
  • One of the few Pokémon capable of Mega Evolution
  • Incredibly intelligent and is capable understanding complex battle strategies
  • Diantha's Gardevoir could keep up with Ash-Greninja, a Pokémon capable of fighting on par with Legendary Pokémon
  • Capable of consistently dodging Electric-type moves
  • Became one of the most popular non-Gen 1 Pokémon in the franchise
  • Defeated Absol, Hydreigon, Dragonite, Rillaboom

Faults[]

  • Takes double damage from Poison, Ghost, & Steel-type moves.

Kirlia[]

Ralts[]

Moveset[]

Notes[]

  • Moves that reduce stats can only reduce stats by 6 stages.
  • Moves that increase stats can only increase stats by 6 stages.
  • Every time Protect, Detect, Endure, or Quick Guard is used more than once in a row, its accuracy will decrease by 1/3.
    • This includes using one move after the other (ex. using Protect then using Detect), or using the same move twice.
  • Moves learned by a lower evolution can be retained by higher evolutions.
  • Pokken Tournament moves are only used by Gardevoir.

Level Up[]

  • Charm: (Fairy, Status) Gazes at the foe charmingly, lowering their Attack by 2 stages. (Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Confusion: (Psychic, Special) Shoots a telekinetic force, has a 10% chance of inducing Confusion. (Pow. 50)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Dazzling Gleam: (Fairy, Special) Emits a flash that damages surrounding opponents. (Pow. 80)(Acc. 100)[Learned by: Gardevoir]
  • Disarming Voice: (Fairy, Special) Lets out a charming cry that emotionally damages opponents. (Pow. 40)(Acc. Infinite)[Learned by: Ralts, Kirlia, Gardevoir]
  • Double Team: (Normal, Status) Moves fast enough to create illusory copies, increasing Evasiveness by 1 stage. [Learned by: Ralts, Kirlia, Gardevoir]
  • Growl: (Normal, Status) Growls endearingly, lowering the opponent's Attack by 1 stage. (Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Healing Wish: (Psychic, Status) Sacrifices itself to fully recover the next Pokémon released. [Learned by: Gardevoir]
  • Misty Terrain: (Fairy, Status) Covers the ground in mist, protecting grounded Pokémon from status effects & halving the strength of Dragon-type moves for 5 turns. [Learned by: Gardevoir]
  • Moonblast: (Fairy, Special) Uses power from the moon to attack, has a 30% chance of lowering Sp. Atk by 1 stage. (Pow. 95)(Acc. 100)[Learned by: Gardevoir]
  • Hypnosis: (Psychic, Status) Hypnotizes the foe into sleeping for 1-3 turns. (Acc. 60)[Learned by: Ralts, Kirlia, Gardevoir]
  • Draining Kiss: (Fairy, Special) Steals the target's HP with a kiss, absorbing 75% of the damage dealt. (Pow. 50)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Teleport: (Psychic, Status) Teleports away from foes or towards a destination, can also switch places with another Pokémon. [Learned by: Ralts, Kirlia, Gardevoir]
  • Psybeam: (Psychic, Special) Fires a ray with a 10% of Confusing the target. (Pow. 65)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Life Dew: (Water, Status) Scatters mysterious water to heal itself & allies by 25% of their max HP. [Learned by: Ralts, Kirlia, Gardevoir]
  • Wish: (Normal, Status) Makes that heals itself or whatever Pokémon takes it's place by 50% of the user's max HP. [Learned by: Gardevoir]
  • Calm Mind: (Psychic, Status) Focuses the mind & calms the spirit, raising Sp. Atk & Sp. Def by 1 stage each. [Learned by: Ralts, Kirlia, Gardevoir]
  • Psychic: (Psychic, Special) Fires a strong telekinetic force, has a 10% chance to lower Sp. Def by 1 stage. (Pow. 90)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Heal Pulse: (Psychic, Status) Heals an ally by 50% of their max HP. [Learned by: Ralts, Kirlia, Gardevoir]
  • Dream Eater: (Psychic, Special) Eats the dreams of a sleeping foe, healing by 50% of the damage dealt. (Pow. 100)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Future Sight: (Psychic, Special) Heightens inner power before firing a hunk of psychic energy that bypasses most defenses. (Pow. 120)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
    • See here for more details.

Move Tutor[]

  • Expanding Force: (Psychic, Special) Attacks with psychic power, increases strength & range when standing on psychic terrain. (Pow. 80)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Misty Explosion: (Fairy, Special) Unleashes an explosion of mist that damages surrounding opponents before fainting, increases strength when standing in misty terrain. (Pow. 100)(Acc. 100)[Learned by: Gardevoir]
  • Triple Axel: (Ice, Physical) A three-kick attack that becomes stronger with each strike. (Pow. 20)(Acc. 90)[Learned by: Kirlia, Gardevoir]

TM[]

  • Hyper Beam: (Normal, Special) Fires a powerful beam at the opponent, but has to rest on the next turn. (Pow. 150)(Acc. 90)[Learned by: Gardevoir]
  • Magical Leaf: (Grass, Special) Scatters leaves that chase the opponent. (Pow. 60)(Acc. Infinite)[Learned by: Ralts, Kirlia, Gardevoir]
  • Thunder Wave: (Electric, Status) Launches a weak jolt of electricity to paralyze the target. (Acc. 90)[Learned by: Ralts, Kirlia, Gardevoir]
  • Light Screen: (Psychic, Status) Creates a wall of light that reduces damage from Special attacks by 50%. [Learned by: Ralts, Kirlia, Gardevoir]
  • Reflect: (Psychic, Status) Creates a wall of light that reduces damage from Physical attacks by 50%. [Learned by: Ralts, Kirlia, Gardevoir]
  • Safeguard: (Normal, Status) Creates a protective field that prevents status conditions for self & allies. [Learned by: Ralts, Kirlia, Gardevoir]
  • Rest: (Psychic, Status) Sleeps for 2 turns before waking up fully restored. [Learned by: Ralts, Kirlia, Gardevoir]
  • Thief: (Dark, Physical) Steals the target's item. [Learned by: Ralts, Kirlia, Gardevoir]
  • Snore: (Normal, Special) If sleeping, snores loud enough to make the target Flinch. (Pow. 50)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Protect: (Normal, Status) Protects itself from any attack. [Learned by: Ralts, Kirlia, Gardevoir]
  • Icy Wind: (Ice, Special) Attacks with a gust of chilly air, lowering the target's Speed by 1 stage. (Pow. 55)(Acc. 95)[Learned by: Ralts, Kirlia, Gardevoir]
  • Charm: (Fairy, Status) Gazes at the foe charmingly, lowering their Attack by 2 stages. (Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Attract: (Normal, Status) Infatuates targets of the opposite gender. (Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Rain Dance: (Water, Status) Summons heavy rain for 5 turns, bringing numerous effects. [Learned by: Ralts, Kirlia, Gardevoir]
  • Sunny Day: (Fire, Status) Intensifies the sun for 5 turns, bringing numerous effects. [Learned by: Ralts, Kirlia, Gardevoir]
  • Will-O-Wisp: (Fire, Status) Shoots a flame that Burns the target. (Acc. 85)[Learned by: Ralts, Kirlia, Gardevoir]
  • Facade: (Normal, Status) An attack that deals double damage if the user is Burned, Poisoned, or Paralyzed. (Pow. 70)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Swift: (Normal, Special) Fires star-shaped rays at the opponent. (Pow. 60)(Acc. Infinite)[Learned by: Ralts, Kirlia, Gardevoir]
  • Imprison: (Dark, Status) Prevents the target from using any moves the user already knows. [Learned by: Ralts, Kirlia, Gardevoir]
  • Power Swap: (Psychic, Status) Swaps Attack & Sp. Atk stat changes with the opponent. [Learned by: Gardevoir]
  • Guard Swap: (Psychic, Status) Swaps Defense & Sp. Def stat changes with the opponent. [Learned by: Gardevoir]
  • Trick Room: (Psychic, Status) Creates an area where slower Pokémon move first for 5 turns. [Learned by: Ralts, Kirlia, Gardevoir]
  • Wonder Room: (Psychic, Status) Creates an area where all Pokémon's Defense & Sp. Def are swapped for 5 turns. [Learned by: Ralts, Kirlia, Gardevoir]
  • Magic Room: (Psychic, Status) Creates an area where held items lose their effects. [Learned by: Ralts, Kirlia, Gardevoir]
  • Round: (Normal, Special) Attacks with a song that gets stronger when others join. (Pow. 60)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Draining Kiss: (Fairy, Special) Steals the target's HP with a kiss, absorbing 75% of the damage dealt. (Pow. 50)(Acc. 100)[Learned by: Ralts, Kirlia, Gardevoir]
  • Misty Terrain: (Fairy, Status) Covers the ground in mist, protecting grounded Pokémon from status effects & halving the strength of Dragon-type moves for 5 turns. [Learned by: Gardevoir]
  • Psychic Terrain: (Psychic, Status) Creates a psychic field that increases the damage of Psychic attacks & protects grounded Pokémon from high-priority moves for 5 turns. [Learned by: Gardevoir]
  • Mystical Fire: (Fire, Special) Breathes fire, lowering Sp. Atk by 1 stage. (Pow. 75)(Acc. 100)[Learned by: Gardevoir]

HM[]

Gallery[]