Description[]
DC vs. DOOM. Vengeance takes the form of men ascended to fight dark gods.
Introduction[]
Wiz: Batman, DC's Dark Knight.
Boomstick: Doomguy, AKA the Doom Slayer.
Wiz: A drive for vengeance can take a man to many different lows or heights, until their quest for justice brings them to the level of the gods themselves.
Boomstick: And when that happens, you can safely bet the whole universe is going to know about them. He's Wiz and I'm Boomstick.
Wiz: And it's our job to analyze their weapons, armour and skills to find out who would win a Death Battle!
Batman[]
Wiz: The Justice League, a union of powerful aliens, humans interlocked with both magic and technology, and heroes out of mythology all put their skills and powers to good use by protecting their home world Earth and at times even beyond their own universe.
Boomstick: So it may surprise you that among magic users, invincible extraterrestrials and everything but the Harlem Globetrotters, one of the League's key founding members is technically nothing more than a mortal man.
Wiz: Who started his quest as a hero in the lowest place you could imagine. The city of Gotham, a festering rats nest of evil and crime. But this was no ordinary man. This was the Batman.
Boomstick: Na-na-na-na-na-na-na-na Batman!
- Background
- Alternate Identity: Bruce Wayne
- Age: 42
- Height: 6'2
- AKA the World's Greatest Detective, the Dark Knight
- CEO of Wayne Industry
- Founder of the Bat Family and Justice League
- "Superpowers": Sheer willpower, peak human condition, martial art master, genius IQ, money
Wiz: Before there was Batman however-
Boomstick: Na-na-na-na-na-na-na-
Wiz: Zip it. There was the Wayne Family, composed of Thomas and Martha Wayne - Boomstick don't you dare ask me why I said that name - and their son, Bruce Wayne, who enjoy all the amenities of the illustrious Wayne Industries, a trailblazer in technology development, among other departments.
Boomstick: Young Bruce was on his way to living a comfortable life with all that money lining his folks' pockets, until the night they went to the movies.
Wiz: In a cruel twist of fate made by one bad decision, the Wayne Family took a shortcut down an alley, where Thomas and Martha ended up on the wrong end of a mugger's pistol, leaving Bruce an orphan. And although he survived this encounter through some cruel mercy, in many ways, he also died that night. Leaving behind a void that no amount of prematurely inherited money could fill.
Boomstick: At least, not by itself. Dedicating himself to striking back at the injustice life had dealt to him, Bruce travelled the world to hone his mind and body into nothing short of a crime fighting machine. All that was left was to adopt the symbol of his former childhood fear, a bat, and Bruce Wayne truly became Batman.
Wiz: Batman is one the two smartest men in the world, only outpaced by technological genius Lex Luthor. He's the world's greatest detective, has read every single book in existence and has mastered over 120 martial arts, even mixing them together to create entirely new styles. He's created a machine which can restore him to his mental peak and even an AI of his faithful butler and father figure Alfred Pennyworth. He's also a master of stealth, having trained with actual ninjas to understand the art.
Popup: Batman's status as a strategic genius is commented upon the World Forger, the creator of entire universes.
Boomstick: And thanks to his power of money, he's built himself an entire arsenal from the ground up, including his trusty Bat Suit.
- Arsenal
- Bat Suit
- Gauntlet blades
- Bulletproof, shock and fire resistant
- Night, infrared and UV vision
- Cape can stiffen for gliding
- Batarangs
- Grapple Gun
- Stun Gun
- Tear Gas Pellets
- Explosives
- EMP Grenade
- Smoke Pellets
- Flash-Bang Grenades
- Batclaw
- Bat Saw
- Bolas
- Shock Gloves
- Transponder
- Batmobile
- Batwing
- Bat Suit
Wiz: The Bat Suit is, in part, a repurposes Nomex suit, which is a real-life fiber worn by firefighters to protect them from, well, fire.
Boomstick: So the Bat Suit is similarly fire resistant, on top of being able to take a solid shockwave and several bullets or stabs. And that cape of his isn't just for the fright factor, because he can use it to confuse his foes with its flaps or have it stiffen to provide a nifty means of gliding. Useful for transversion about, along with his Grapple Gun.
Wiz: In combat, his main weapons aren't just the claws on his gauntlets, but also his Batarangs. These come as the standard blunt throwing weapons, but can also come as sharpened, smaller, explosive or carrying an electric charge. He's got pellets full of smoke for quick escapes, or ones full of tear gas, and even carries around explosive gel, EMP devices and Flash-Bang Grenades.
Boomstick: There's his Bat Saw, which is exactly what it sounds like, and his Batclaw, perfect for yanking people or things over to him. He also has various means of delivering a rather nasty shock to people, and not just because he can sneak up on them. I'm talking about tasers built into his cowl for extra security and shock gloves to enhance his strikes. And he's learned how to harness the bats that inhabit the Batcave he calls home.
Wiz: Using a transponder, a device which emits specific noise frequencies, Batman can call upon a swarm of the rodents to his side, perfect for terrorizing and confusing entire hordes of criminals. He's also had access to several types of vehicles, such as his Batwing and most notably, the Batmobile, which comes outfitted with powerful cannons and suppressor rounds. Both of which he can call upon with remote controls.
Boomstick: Most of this stuff comes in his utility belt, with pouches and pockets for all your Bat Gadget needs. Plus, it also had a rocket-propulsion unit built into it, because you never know when you're going to need one.
Wiz: Speaking of which, Batman is a person defined by his contingency and backup plans in case any of his Justice League allies ever decided to go rogue. This is the purpose of his Justice Buster, which is tailored to each of their weaknesses and even carries miniature Red Suns, which next to Kryptonite and magic are Superman's biggest weakness.
Boomstick: He even managed to get a quote-on-quote Final Batsuit, which is powered by New God technology and can alter minds of others at a whim. But Bats had another armour to later bring out, and it left all others in the dust.
Wiz: Indeed. In spite of Batman's resources, intelligence and weapons, he was still ultimately just a man. Until the Justice League gifted him with a Bat Suit unlike any other.
Boomstick: In the ultimate team effort, they built for Bats something that would elevate him to their level of power, if not more-so. The gnarliest looking thing you've ever seen, the Hellbat!
- Hellbat
- Created by Superman, Wonder Woman, Flash, Cyborg, Aquaman, Green Lantern
- Made of nano-kinetic mesh
- Controlled by mental link
- Flight
- Invisibility
- Shapeshifting
- Devastator Punch
- Chest lasers
- Absorbs biomass as fuel
- Powerful enough to take on Darkseid
Wiz: Made of nano-kinetic mesh, the Hellbat is able to shapeshift to Batman's mental command. It is capable of flight, turning invisible, turning parts of itself into a damaging swarm of Batarangs, absorb energy from even godly sources of energy or unless a massive blast of energy from the symbol on his chest.
Boomstick: The other signature technique of the Hellbat is the Devastator, which draws on the strength of Wonder Woman herself to deliver a powerful haymaker.
Wiz: This power does come at a cost. Namely, Batman himself, as it feeds on his metabolism, putting his life in risk any time he decides to use it. Although he can take someone else's biomass in his place, it's still a massive risk.
Boomstick: Which is kind of silly if you ask me. I do get why they put that limitation on the Hellbat, so that it doesn't become a solve-all option, but there was already Batman's no-killing rule. If this amazing armour can take on the likes of the Space Satan Darkseid, then surely all it would need to do is lightly wave their fingers in the Riddler's face to blow him to atoms.
Wiz: Well, whilst we're on the subject, Darkseid is the only being whom Batman will break his one rule against and the Hellbat is the perfect means to come without a hair's breath of that fact.
Boomstick: And Darkseid is able to cross the DC universe in 5 seconds, and survive getting punched by a multiverse-amped Green Lantern. And the Hellbat can match that? Damn. Makes me think that the Justice League should have a plan in place to stop him, especially if he decides to break his one rule and straight up murder all his foes.
- Feats
- 2nd smartest man alive
- Survived a city-block spanning explosion
- Dodged Darkseid's Omega Beams
- Has contingencies against the entire Justice League
- Restored his skills and memories via a machine
- Helped save the DC universe and multiverse
- Defeated Joker, Ra's Al Ghul, Superman, Darkseid, Batman Who Laughs
Wiz: Batman has been able to outplay and match Ra's Al Ghul, an immortal cult leader, outwitted Metron, who is nearly omniscient and even pulled a move which not even his dark counterpart, the Batman Who Laughs, would have thought of. Work with his archenemy, the Joker.
Boomstick: I think you mean "frenemy", because those two are honestly inseparable. And his armour is no joke. Not only stopping rudimentary means of damage like bullets or knives, but even a giant explosion that covered numerous city blocks at 58 tons of TNT. He's dodged lightning and even worked his way around Darkseid's Omega Beams, which lock onto someone's atomic makeup and will make sudden changes in directions at the New God's discretion.
Wiz: Being peak human, Batman can lift 1000 pounds and leg lift over double that, and has kicked a metal door off its hinges, whilst his enemy Talon could only dent it.
Boomstick: And let's no forget how he's willing to go toe-to-toe with the greatest of threats, even without things like the Hellbat backing him up. He's managed to best a Jokerized-Superman with, and I quote, Kryptonite Gum.
Wiz: Even when it's the universe or multiverse at stake, Batman won't remain within the confines of Gotham city to do something. Even when he was unwittingly used by the dark dragon and universe destroyer Barbatos as a gate into the Multiverse, he still regained his will to bring his friends and world out of the literal abyss of the Dark Multiverse.
Boomstick: There's a reason why there's a trope called the Batman Gambit, because risking it all each and every time he needs to for just the chance of good winning is what Batman is all about.
Wiz: So next time you see the symbol of the bat, whether it be on Earth or beyond, know that if it is injustice you practise, then the Batman will invite vengeance upon you.
Doomguy[]
Wiz: "Abandon all hope, ye who enter here." This is the warning given to Dante Alighieri, them poet who is wrote about a so-called trip through hell itself, to perfectly reflect the horror and danger that the realm of Lucifer would pose. But to another certain interloper to Hell, this was nothing more than a turn of irony.
Boomstick: This dude's whole journey started when a portal to Hell itself was discovered in the most unlikely of locations; Mars. I say unlikely because usually Hell is below humanity's feet, not millions of miles in the sky. Anyway, once opened, the Union Aerospace Union quickly found themselves on the wrong end getting a new asshole. The only hope for quelling this invasion was a lone marine, court-martialled for refusing to shoot on innocent civilians. Now that's a true military hero.
Wiz: Posted to Mars as punishment, the marine ended up losing perhaps the only living thing he personally cared about. His pet rabbit, Daisy. And if John Wick has taught us anything, you simply don't take away a man's pet, lest you unleash a force of wrath.
Boomstick: How poetic. I think he also may of had a wife and son, but that's not given as much focus as his long-eared companion. So this Marine threw himself into the fray against Hell, even when it resulted in him fighting against them for centuries on their home turf.
- Background
- Age: Eons old
- Height: 6'9 (hah!)
- Occupations: Marine, Night Sentinel
- AKA Doom Slayer, Unchained Predator, Scourge of Hell
- Mournes his pet rabbit, Daisy
- He will rip and tear, until it's done
- Thanks to a shared release date, is best friends with Animal Crossing's Isabelle
Wiz: Which he didn't go through without basically losing his mind. Fortunately, he was found by a faction who also opposed Hell, the Night Sentinels of Argent D'Nur. After proving his combat prowess, he was welcomed into the Night Sentinels, quickly rising to become one of its most proficient members, serving the Deags and their patrons, the Makyrs.
Boomstick: The latter of who were pretty much the equivalent of Heaven. But in a game series where the main point is to shoot everything to death, Heaven is also a bunch of assholes, because they were in fact in league with Hell in order to process their vital Argent energy, and the Night Sentinels did not take this well, least of all the Marine.
Wiz: Following a civil war of divine proportions, the Marine was once again all alone to continue an eon-long assault on Hell, burning his way through its strongest inhabitants. Soon, he had become synonymous with everything that scourged Hell.
Boomstick: And those that tasted the bite of his sword named him...the Doom Slayer. But you could still just call him Doomguy, and a sword wasn't really the signature type of weapon he wielded. Nope, it was all those lovely, lovely guns. Just...those guns man! Oh my god!
- Arsenal
- Praetor Suit
- Doomblade
- Equipment Launcher
- Houses VEGA
- Chainsaw
- Combat Shotgun
- Super Shotgun
- Meathook
- Pistol
- Rocket Launcher
- Heavy Cannon
- Plasma Rifle
- Ballista
- Chainsaw
- Gauss Cannon
- BFG 9000
- Unmaykr
- Hologram
- The Crucible
- Sentinel Hammer
- Praetor Suit
Wiz: And here I thought you got it out of your system when Doomguy fought Bloodborne's hunter.
Boomstick: Never! His standard weapon is an energy pistol, then there's a shotgun, then there's a Super Shotgun outfitted with a Meat Hook so that he can reel himself over to any unfortunate demon for a close-range blast. He's also got Rocket Launchers, a Gauss Cannon which is effectively a miniature railgun, and an assault rifle so big, it's classified as a cannon! The Ballista slingshots out a stream of burning energy and the Plasma Rifle, usually pilfered from some cocky guard, shoots rapid-fire bolts of the stuff. Nearly all of which which with interchangeable mods and attachments, like a grenade launcher or four barrel mode.
Wiz: Heck, even a Hologram of Doomguy is a deadly force, since he can generate one of himself to distract foes and attack them with shots that actually do damage.
Boomstick: By far one of Doomguy's best long-ranged weapons is a big fucking gun known the BFG 9000, which is a Big. Fucking. Gun! It's a sphere of energy which briefly fries anything in the vicinity before frying it with a massive explosion.
Wiz: And by finding enough relics, he was able to unlock the Unmaykr. Whilst not the same as the original Unmaker - the spelling should be a dead giveaway - which automatically tracked demons to deconstruct them, it does unless so much firepower with every blast, it may as well. And Doomguy is no slouch fighting up close either.
Boomstick: He can give demons a wicked strike to the face and even perform Glory Kills, where he deals some real creative deaths. And each one he performs charges up his Blood Punch power, which liquifies any demon not tough enough to get simply maimed. His Chainsaw enables him to perform basically an instant Glory Kill to get all sorts of loot from slain demons, and the Crucible, a big old laser sword, cuts through any demon no problem.
Wiz: It doesn't just slay killable demons; by leaving the blade embedded in an immortal monster, it will stay dead. Even when he had to abandon the Crucible during its latest use, he later got a Sentinel Hammer, which enables him to strike the ground hard enough to send a tremor made of pure energy outwards.
Boomstick: Hammer or sword, it don't matter as long as it's big, badass and powerful. Just like Doomguy himself, thanks to that Praetor Suit of his. According the UAC, it works by using small receptors to harness and direct Argent energy throughout its subatomic structure, and it's basically invincible to anything that isn't an Argent powered demon, although it can still take a few of those blows.
Popup: Doomguy can find and harness orbs that give him boons such as Berserker and Quad Damage.
Wiz: It later gets upgraded to feature the Doomblade, a short ranged retractable knife built into the wrist, and the Equipment Launcher, a shoulder mounted cannon.
Boomstick: So he's going full Predator more there! The Launcher can either launch a grenade, bath enemies in fire, or freeze them solid. And the armour is home to perhaps the Slayer's best buddy, VEGA. Who's he you ask? Oh nobody, just an AI built using the remains of freaking God!
Wiz: VEGA is able to hack his way into UAC machines and even take the place of the main programme of alien equipment. He's so complex, an entirely new field of physics had to be developed to understand him, and according to a UAC spokesperson, the energy needed to run him is 170 times hotter than the surface of the sun! A good gift from the machinations of Samuel Hayden, the grey-operating head of the UAC.
Boomstick: Oh, that wasn't the only thing Hayden gave the Slayer. It ran second to his gift of godhood!
Wiz: As it turns out, Samuel Hayden was in fact Samur Maykr, a member of the Maykrs who had his own machinations in mind. Before the fall of Argent D'Nur, he invited the Slayer to take a hit from the Divinity Machine, which was created to imbue whoever stepped inside with a piece of the Dark Lord himself.
Boomstick: In other words, a part of Satan himself is locked within the Doom Slayer, and that would come in very handy for when they would come face-to-face. Until then, Doomguy proved that even without godhood, he was a god of destruction.
- Feats
- Battled through Hell non-stop for eons
- Broke Titan-restraining chains
- Withstood a power surge worth 3 gigatons of TNT
- Proved Hayden wrong and blew a hole in Mars
- Dodged meteors, plasma shots and lightning
- Summoned the Dark Lord just to kill him
- Defeated the Spider Mastermind, Khan Maykr, Icon of Sin, Davoth
Wiz: He's slay numerous gigantic demons such as the Titan, and later the Icon of Sin, whose presence on Earth would warp it the longer it remained until the very universe collapsed. His armour has not only contained the power surges needed to power VEGA, but also the core meltdown that produced energy worth 3 gigatons of TNT. He's moved in tandem with lightning from the Khan Maykr and avoided meteors from the Icon of Sin.
Boomstick: And his weapons are nothing to scoff at. The handgun alone can deliver shots worth 3 tons of TNT and the likes of the BFG can deliver way more than that. And yet all of this was just a lead-up to the confrontation with the Dark Lord himself, and you know this guy was going to be tough. Why? Because he's Hell's version of Doomguy himself!
Wiz: Well, it's more accurate to say that Doomguy is a copy of him, as the former is described as being one of his many echoes throughout the multiverse. And this is where we drop the biggest bomb in the series.
Boomstick: Even more bomby than the Doom Slayer's weapons?
Wiz: Wouldn't you know it. You see, VEGA, back when he was the Father, wasn't actually the creator of all. Instead, that was the Dark Lord himself. Driven mad by his desperation to stave off the mortality of his creations, Davoth was disposed by the Maykrs, who rewrote history so that the Father would be remembered as the creator deity, whilst Hell ended up transformed into what we all know it as today.
Boomstick: And as it turns out, Davoth was in fact the one responsible for Doomguy getting a piece of him, having subtly influenced the Maykrs into creating the Divinity Machine and possibly their greed for Argent energy so that Doomguy would wipe them out in his crusade as well. Of course, that would mean that Davoth would have to deal with Doomguy himself sooner or later, but he was ready to go down swinging.
Wiz: Hell is merely a reflection of Davoth's power and unlimited by boundaries of space, time or reality, capable of absorbing other worlds into itself because of this. The Doom Slayer's battles against Hell were even causing the multiverse to collapse in on itself, along with all of its infinite timelines, which Davoth himself would have undone had the Doom Slayer not stood in his way.
Boomstick: With a single stab from his Doomblade, Doomguy struck down Davoth, and as a result sealed off hell from the rest of the multiverse, dooming demonkind to a slow death without their precious Argent Energy. Which, by the way, is the harnessed suffering of the dead! As if Doomguy needed more reasons to hate Hell and the Maykrs.
Wiz: His mission at last completed, Doomguy thus fell into slumber at the death of his "Creator", where he would rest until the eon he was needed again. And whatever force that will be against, we all know in the end, is Doomed.
Interlude[]
Wiz: Alright the combatants are set, time to end this debate once and for all.
Boomstick: It's time for a Death Battle!
The Battle[]
Setting: The Batcave
Batman sat in front of the Batcomputer, which displayed pictures of strange ancient ruins. These had an almost demonic look to them and Batman leaned forwards whilst stroking his chin.
Batman: Whoever destroyed these sites had a reason for it...but what? And where he is exactly.
Alfred crossed over with a tray of tea.
Alfred: Well, considering you're expertise Sir, it's just a matter of at least a few seconds before you pinpoint-
There was suddenly a world-shaking breaking of earth as something smashed through the roof of the Batcave and landed at the edge of the base's metal platform, a fair distance from Batman and Alfred as they turned around. The latter of whom said with complete calm as he legitimately checked his watch;
Alfred: Excuse me, but it's about time to get the pie out of the oven. Be back soon.
As he made his exit, Batman got up from his chair and calmly watched as the Doom Slayer pulled himself out of the crater his self-cannonballed landing had made. Inside his helmet, VEGA spoke.
VEGA: I am beginning the process of scuttling the data on this...Bat Computer. In the meantime, it is best you deal with the opposition.
Doomguy hefted his Shotgun up and cocked it as he stared down Batman, who let a trio of Batarangs slip into his fingers.
FIGHT!
Doomguy raised his shotgun but Batman threw his Batarangs before he could get a shot off. The marine guarded himself with his armoured arm, the Batarangs sparking off it, before he brought his shotgun up again and this time was able to get off a shot, the spread of which Batman ducked beneath. Keeping his body low, Batman darted towards Doomguy, who reloaded and fired again. This shot also missed, blowing a massive hole in the steel ground, when Batman jumped upwards, delivering a kick to the unarmoured area of Doomguy's arm. To Doomguy's surprise, this actually, and literally, struck a nerve, and his fingers involuntarily splayed open, causing his shotgun to fall from his hand. But Batman's goal had been to break the arm as well, and that didn't happen, so he swung out the attacked arm to force Batman to flip away, before bringing out his pistol. Even though Batman was at a much closer range, the Dark Knight still avoided the shots by darting himself back and forth in short bursts. Eventually, he brought his palm up into the butt of Doomguy's pistol, forcing it upwards; he then shot his hand out and planted a Batarang on Doomguy's chest. After he got himself away from Doomguy by delivering a double-kick to his chest so that it functioned as a launching pad, the Batarang sent an electric charge through Doomguy's body, which left him smoking afterwards. However, the Slayer seemed to merely acknowledge the event without much fanfare, before grunting as thought to say "This is how you electrify someone."
Thus, he pulled out his Plasma Rifle and started firing, and Batman ran in a circle around the Slayer to avoid the stream of electrified particles. As he did, he drew a trailed on the ground around Doomguy with his Explosive Gel until he had completed the circle. Doomguy hefted his Plasm Rifle at him, charging up its close-range burst, but Batman hit the detonation for the gel faster. The explosion burned a hole in the platform and sent the carved-out section and Doomguy plummeting down into the lower levels of the Batcave. Doomguy stepped up from the smoke and stared upwards at Batman, bringing out another of his weapons; the Ballista. As Batman jumped down through the hole of his creation, Doomguy fired off a shot, which Batman avoided by firing his grappling hook to snag the platform now above him and hauling himself upwards, before throwing out a quintet of Batarangs down at Doomguy.
They exploded on contact, staggering Doomguy. Before he could fire again with the Ballista, Batman dropped down at him with a gliding kick, his momentum equalling enough force to push Doomguy back and make him drop the Ballista. Batman approached Doomguy, dodging his wide punches and swipes before lashing out with rapid punches of his own. But Doomguy was quicker than he appeared and after weathering Batman's beatdown assault his leg suddenly lashed out and swept the Detective's legs out from under him. As Batman was suspended in the air, Doomguy threw a punch down at him, yet Batman leaned his head back to avoid the brunt of the punch and wrapped his arms around Doomguy's arm. His legs wrapped around Doomguy's chest just below both his arms and with his weight and a jerk outwards, Batman brought Doomguy down and crashed him into the floor. Batman gritted his teeth as he held a struggling Doomguy, attempting to squeeze him into submission, but with a grunt, Doomguy turned himself over so strongly and suddenly, Batman was dislodged and sent flying. When Batman landed, Doomguy spun back to his feet and pulled out his Rocket Launcher.
Batman:...are you kidding me?
Doomguy simply fired off a volley of missiles and Batman threw something at his own feet. It was a smoke pellet, and he vanished with the cloud before the missiles tore through it to decimate the rock formations behind it. Doomguy reloaded the Launcher and looked around for his opponent, unaware that he was in his infrared sights. Doomguy tapped into the Launcher's lock-on capabilities, in hopes it would find Batman; just as it did, Batman's Batclaw shot out to snag the Launcher and yanked it out of Doomguy's grip. The marine snarled in annoyance and from his Equipment Launcher he fired a grenade up into the ceiling where his weapon had vanished to. The explosion lit up and cracked the earth above, yet Batman was nowhere in sight because of this.
But what this did do was stir up hundreds of bats, which fluttered around in a confused chittering mass. Then, as Doomguy watched, they all seemed to fall sway to something, a strange beeping, which he realized was coming from directly at his feet. Before he realized what this meant, the bats swarmed him. For a good moment, they coated him in head to toe, with more creating a dark cloud around him. Then, the Slayer released a wave of fire from his Launcher, turning nearly every Bat to ash. As the remains tumbled to the ground and Doomguy cancelled out the flamethrower, another light came into existence. Doomguy turned to see the Batmobile, revving itself up.
Batman: My turn.
As the Batmobile shot towards Doomguy, he pulled out his Heavy Cannon and fired a stream of powerful bullets which punches holes in the vehicles body. It continued forwards regardless and slammed into Doomguy, planting him on its front, all until it burst through its way out of the Batcave and came to a stop, sending Doomguy flying backwards. The Marine gripped the ground to stop himself. As the car revved up a second time, Doomguy attached his Micro Missile mod to the Heavy Cannon and aimed it a second time. The Batmobile shot forwards and Doomguy unleashed a volley of the miniature missiles, yet the vehicle suddenly made a sharp turn with a hit of the brakes, completely avoiding the salvo. As it turned, grinding up the ground in the process, its rapid-fire cannon sprung to life and pelted Doomguy with projectiles. Doomguy weathered the projectiles without issue and when the Batmobile came to a stop after its skip, he turned around to face it and fire more Micro Missiles. The Batmobile responded with its own cannon fire, the two streams of projectiles exploding as they collided together, and under the cover of this, the Batmobile unveiled it's main cannon and fired. The shell travelled between both projectiles thanks to Batman's marksmanship and nailed Doomguy in the chest, the explosion throwing him backwards. As he tried to rise, another round hit him, and then another. A precursor to the Batmobile unleashing a swarm of missiles which homed in one and further bombarded Doomguy.
Before the smoke subsided, the Meathook suddenly shot out of it and latched onto the front of the Batmobile. Batman immediately hit the reverse, but the reel of the Meathook proved faster and soon Doomguy had planted himself on the front of the Batmobile with a powerful stomp downwards. His sheer strength tore a hole in the car's engine area, as well as dent the wheel's holds beyond use. Brandishing his chainsaw, Doomguy then sliced through the covering of the vehicle's cockpit, with Batman having to draw back to avoid being gutted. After another grind of the saw, Batman was exposed to the outside world, and Doomguy pointed his Super Shotgun at him. It was by launching himself out that Batman avoided being reduced to a smear, whilst the inside of the Batmobile was blown to pieces. The Caped Crusader didn't get far however when Doomguy jumped after him and grabbed him by the ankle. Batman yelled in surprise when Doomguy dropped back down and slammed him into the ground, Batman feeling something break in his chest. His cough was flecked with blood before he was hurled towards a tree line, smashing through several oaks before one proved sturdy enough to stop him.
Batman was able to stand in spite of the pain now wracking his body, watching as Doomguy marched towards him, brandishing his Super Shotgun and Chainsaw. But before the Marine could attack him with either one, Batman's smirk took him off guard, and a pod suddenly dropped from the sky and smashed in-between them. Doomguy growled and sawed it in half but by then its contents had already exited in a fluid state and formed around Batman. Now in the Hellbat Armour, Batman cracked his knuckles as he and Doomguy once again stared each other down.
In the next second, he had shot forwards faster than the eye could track and ploughed into Doomguy, flying himself and his foe off Earth and into outer space, heading straight for the red planet Mars. Batman kept the Marine beneath him as he collided with the planet's surface, vanishing with invisibility as red dust kicked up and a massive crater was formed. Doomguy picked himself up without a single scratch on himself and snarled when he realized his opponent was once again playing hide-and-seek.
Batman: I should have known you'd be able to survive in these conditions. After all, nothing about you is human.
Batman burst through the red dust, sending out a swarm of Batarangs from the Hellbat Armour. They sliced off Doomguy's armour and he brought out the Unmaykr, blasting away at the onslaught until he had enough breathing room to fire a freezing grenade from his Launcher, freezing the rest of the cloud-like projectiles. He smashed through them by charging forwards, firing more blasts from the Unmaykr in the process, the bolts hitting Batman all over. When Doomguy's charge brought him close enough, Batman lashed out and knocked his gun out of Doomguy's grasp and into the depths of space, but Doomguy adapted by pulling out the Crucible. He stabbed it at Batman, nailing him in the shoulder with it and the Dark Knight felt the heat of the weapon even as his armour protected him. He turned himself to prevent the energy weapon from pressing on his shoulder any further and threw out a punch afterwards. Doomguy blocked it with the flat of the Crucible, the energy surface hissing against the metal knuckles. Doomguy pushed against the blade to push Batman back before going for a triple slash, which Batman avoided by continuing backwards at his own will. When Doomguy slashed downwards with it, Batman caught it with a clap and suddenly flipped backwards, sending yet another of Doomguy's weapons into the void of space. After landing from this manoeuvre, Batman leapt at Doomguy and slugged him across the face. Doomguy steeled himself after the strike to deliver a gut-punch to Batman and from their they started exchanging powerful strikes.
Not only did this create powerful booms and rack either combatant with pain and tremors, but it also sent shockwaves beyond their universe and into the very multiverse itself; unknowingly, they were also causing a slight shift in this metaphysical structure. This would have resulted in untold damage had the two men not thrown out their strongest punches; the Devastator for Batman and the Blood Punch for Doomguy, which collided together with the compressed power of a Big Bang. The two opposing forces grinded together the same as the fists did, neither one buckling even as their feet dug groves into Mar's surface and threatened to tear the planet in two.
This was until Batman was suddenly bombarded from behind with shots from a secondary source. Out of the corner of his eye, he saw another Doomguy behind him, which suddenly flickered out of existence.
Batman: What the hell!?
They turned out to be poor choice of words, since with his attention divided, Doomguy struck Batman across his face with the Sentinel Hammer, sending him flying backwards. Before Batman came to a stop, Doomguy had jumped into the air and brought the hammer's top down onto Batman's chest, inflicting damage to both the Hellbat and Batman himself, although the former took the brunt. Still, Batman was wracked with pain, and as the Hammer was used to keep him in place on his back, Doomguy pulled out the BFG and levelled it at his chest, charged up a beam and fired.
The blast illuminated the entirety of Mars, the green sphere of energy it consisted of growing in size. But then it started shrinking, and as Doomguy watched in shock, the entire thing was drawn into Batman's Hellbat Armour. Now, it surged with the attained power and Batman fired it out from his chest insignia, launching Doomguy upwards and then away with the energy stream. Doomguy rolled across the ground after landing, his armour smoking and cracked, and got back to his feet whilst wobbling. But when Batman rose back up, Doomguy merely extended his Doomblade and charged at him, stabbing out with his last option for offense.
Blood spurted outwards to decorate the floor of Mars, but whilst the wound had been made by the Doomblade, it wasn't Batman's. Instead, the Dark Knight had used the strength of the Hellbat and his martial arts ability to twist Doomguy's arm around and drive the Doomblade into his chest, breaking through the weakened armour. After taking a moment to look down at it, Doomguy extended his other hand but before he could do anything with it, Batman slammed his palm into the elbow of the bladed arm to send the Doomblade further into his chest and to thus cut his heart clearly in two. Blood filled Doomguy's helmet from his mouth as Batman grabbed his exposed biceps and absorbed the marine's biomass from those points.
After getting what he needed, Batman let his foe's body hit the ground, before taking off Mars to return home.
KO!
Outcome[]
Boomstick: You know why Brucie won?
Wiz: Because he's Batman?
Boomstick: Goddamn right he's Batman!
Wiz: Well, jokes aside, ironically you're actually right, although that's not to say he wouldn't be a massive disadvantage at certain points of the fight. After all, it was the Doom Slayer he was fighting.
Boomstick: Batman's standard Batsuit was no competition for Doomguy in durability, since it was double digits tons of TNT against the billions of TNT the Praetor Suit could process. Plus, Doomguy have lived for eons kicking all sorts of demon ass, so there was that going for him as well, along with his incredibly vast and powerful arsenal of guns.
Wiz: If it had been just those factors, Doomguy would easily have won. But Batman surprisingly had what he needed to keep pace, and ultimately employ a means to win. Firstly, whilst it is true Doomguy is the older and more experienced warrior, Batman has dealt with the likes of Ra's al Ghul and Darkseid, who have both lived a very long time. Darkseid himself a billion years old by the Post-Flashpoint era, and Batman has been able to strategize and adapt against even him.
Boomstick: So he could definitely handle Doomguy's expertise, especially with his mastery and mixing of martial arts, disarming and dismantling techniques for Doomguy's weapons and his super-genius intellect.
Wiz: Also helping Batman out was his speed. Sure, both he and Doomguy could scale to lightning strikes from certain foes, but Batman also has a career out of using stealth and retreat tactics to bolster his movements. Plus, he's much more obviously agile. All of which would serve him well in buying him time to implement means to a victory. Chief among them the Hellbat Armour.
Popup: The heroine Black Canary is similarly described like Batman as being peak-human, and she has been able to react in the nanosecond, putting her in the threshold for lightspeed.
Boomstick: Now, here's where we need to discuss the arguments for Doomguy's highest possible levels of powers. Basically, the levels we give him can also be applied to the Hellbat.
Wiz: For the highest level, multiversal Davoth claimed that he would destroy all of creation, which includes the multiverse with countless universes, although it's not exactly determined how he would do this. Still, the Slayer's battles with Hell was slowly causing the collapse of the multiversal structure of the DOOM world, so it's certainly appears concrete.
Boomstick: Turns out. the Hellbat could content with Doomguy putting the fist in Davoth's mug. After all, it bested Darkseid who also survived a punch from the multiversal-amped Allan Scott.
Wiz: Sure, a battle between two multiversal-level beings may sound like a stalemate, but take into account the battle between Doomguy and Davoth, where the former ends up canonically winning and, if not careful and giving it his all, the latter can strike him down. When you consider how the Hellbat can hang with Darkseid, who travels entire legions faster than light, this means between the two of them, Doomguy would be taking far more hits from someone who could match his power and durability. And furthermore, Doomguy didn't have any notable increases in speed by the time he fought Davoth, meaning it was a many-times-light-outpacer against a lightning timer.
Boomstick: Even if the Hellbat didn't have multiversal power, it had other options to combat Doomguy. With the exposed parts of his arms and the Hellbat's shapeshifting, Batman could just absorb his biomass and whittle him down to a husk, or use the suit of absorb his energy-based attacks, capable of hurting Davoth by the way, and send them right back. Even if VEGA was capable of hacking the Hellbat, Batman has been able to hack into an alien computer on the fly, and could even deal with the electrical computer systems in the Praetor Armour with things like his EMP Grenades. And again, the absolutely insane speed difference would make this all possible, not to mention let him do it all before the Hellbat drained him of juice.
Wiz: And in case you're wondering if Batman could even get the Hellbat armour to himself, the answer is yes, he could, because he could call it down from the Watch Tower to his position via a pod.
Boomstick: This battle was ridiculously high-staked for Batman, but through his speed, tactics, experience and the capabilities of the Hellbat, we found that it wasn't his Doom that was Eternal, because Batman is Forever.
Wiz: The winner is Batman.
Next Time[]
The Boys
My Hero Academia
Trivia[]
- The connection between Batman and Doomguy is that they are both stoic vengeance-fuelled individuals who, after the loss of loved ones, became dark and brutal anti-heroes who would later go on to fight cosmic threats; Apokolips and other examples for Batman, and Hell and Urdak for Doomguy. Both have various gadgets and powerful armour which they use in combat and both have been elevated to godhood, or equivalent levels. Both have joined factions of peacekeepers (Justice League and Night Sentinels respectively) and been pawns in the plans of powerful entities; Batman was manipulated by Barbatos to become a gate for him to enter the multiverse whilst the Dark Lord influenced events so that the Doom Slayer would be augmented to godhood to destroy the Maykrs. Both have also operated from floating bases in Earth's orbit (Watchtower and Fortress of Doom respectively) used machines to empower themselves (the Alfred Protocol and Divinity Machine respectively) and have had pets in the past; Ace and Daisy respectively. Ironically, Batman's strongest suit is called the Hellbat, whilst Hell is what Doomguy actively opposes. Both also possess opposite yet similar creeds; Batman will never kill criminals but will slay aliens, whilst Doomguy is dedicated to destroy Hell and Demonkind.
- This battle would have been in 3D
- The original music for this battle would have been called 'Bat out of Hell'