Greetings, and welcome to DBF Interviews! For our eighth episode, I'll interview VaporwaveS'mOREO, a great writer and the main event of the community [that hates time travel]. So, without any further ado, let's begin!
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Question: How did you think of your username?
Answer: A few years back when I had joined the wiki, I originally went by the name "ThatOneOreo" (because of the time that had passed and how young I was when joining, I couldn't tell you if there's any deeper meaning or backstory there).
After I returned to the wiki after a LONG ass break, I didn't create a new username for about a few months. It was during the production of Dio VS Akuma that it came to be that the name I had been going under was a bit too basic for my taste. I still liked the concept enough, so I kept the whole Oreo thing, only now upgraded to a S'mOREO after having tried S'mOREOs and really enjoying them. The 'Vaporwave' part is purely because I think vaporwave is a cool aesthetic.
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Question: When and how did you first stumble upon this wiki?
Answer: Short answer: I HAVE NO IDEAAAAAA
Long answer: If I'm remembering right, WAY BACK a few years ago, baby Vapor found the script for Ben 10 VS Danny Phantom and ended up exploring the site a bit. A little while later he would be hooked back into the community through the sistering DBX Fanon Wiki after reading uh
Mewtwo VS Silver I think?
Eventually I found out I could write my own stuff, and I tried making a script (I couldn't tell you what the battle was though) when I realized I had to create an account.
I did just that, eventually stumbled upon this wiki, and the rest is history.
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Question: Which other wikis are you a part of?
Answer: Funnily enough, I never really branched out in FANDOM any further than here until late last year. I'm not even a part of the main DEATH BATTLE! Wiki. All that said, I am an administrator on the DBW Wiki (not a great name but I didn't come up with it), an unofficial sister wiki for members of the DBW and DBFW (and basically anyone else who wants to show up) to share their original characters.
I am planning to maybe join the Dead Meat Wiki, and I would join the Scott Pilgrim wiki if it weren't DEAD.
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Question: What was your first real project on here?
Answer: Back a few years ago, I started the Ultimate Indie Game battle royale, featuring twelve indie game characters. I was young, stupid, and didn't realize how long that would take for an almost-teenager to pull off, even with the help he immediately recieved.
After I returned to the wiki, I created MCU Thanos VS Master Hand, which managed to net moderate success.
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Question: What is your favorite/least favorite MU?
Answer: Favorite would most definitely be PAC-MAN VS Felix The Cat. There's just a really fun fight dynamic between PAC-MAN's power-ups and Felix's toonforce, and I like the legacy behind it. The analysis sections could also delve deep into not only their batshit insane abilities, but also their importance to their respective industries.
Least favorite could probably go to a few matchups, but as far as recent memory stretches, I'd have to choose Scott Pilgrim VS Scout. The series combo is fun enough, and I suppose the dynamic is too, but the connections are so problematic that it's literally just Scott VS Kazuma but somehow WORSE. I am not shitting you, the literal only connection is a minor inconvenience and Scout's comes from an item description, meaning it's probably not even canon. Scott Pilgrim is one of my favorite series of all time, and to see the main character constantly put in matchups that boil him down to "kid diddler" is incredibly upsetting. This just happens to be the worst of them.
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Question: What's a popular MU in the community that you can't stand?
Answer: Invincible VS Steven Universe makes me go honk mimimimimimimi
I don't get it. It just sounds really boring to me, and as far as I can tell I'm on a less populated hill with that take.
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Question: What is your favorite/least favorite battle/project you've made?
Answer: Favorite is Dio Brando VS Akuma, by far. It's not the best battle on the wiki by a long shot, and if I wrote something right now it'd probably beat it out, but it wins by default of being better than MCU Thanos VS Master Hand, and my other original works not being completed yet (Re: Mix sweep will be real eventually).
MCU Thanos VS Master Hand is my least favorite for basically the same reason Dio Brando VS Akuma is my favorite but in reverse.
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Question: What is your favorite/least favorite battle/project on here in general?
Answer: Favorite is probably Mewtwo's Deadpool VS Harley Quinn. It's just a really fun read that doesn't overstay it's welcome.
Least favorite is probably SpongeBob and Patrick VS Kiff and Barry.
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Question: What makes out a good battle to you?
Answer: For one thing, it's how the fight is executed based on the characters used. For example, a matchup Phoenix Wright VS Velma wouldn't really feel right if the battle were just them throwing hands, but rather having a battle of wits and intelligence. Same goes for the tone of a battle. Something like Mickey VS Bugs should feel whimsical and fun. It just wouldn't make sense for a fight of that nature to take itself too seriously.
Finally, it's about whether the matchup itself works. Obviously both fighters should have some sort of proper fight dynamic, but they should also be able to work with each other. Even bad matchups in any other area could work in a vacuum so long as the matchup has a fight dynamic of some sort and is written in the most appropriate way possible. Obviously the other aspects of a matchup are important, but the way characters mesh tonally and dynamically should be held at highest priority, in my opinion. A fight should be able to allow every combatant to feel like they were written as faithfully as possible to source material. If you can't do that, you're doomed from the start.
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Question: What's your biggest hot take about anything related to Death Battle (if you have any)?
Answer: Tom VS Wile E. Coyote never should have made it past round one of the Tournament of Champions. Sackwell goes too hard.
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Question: What project of yours did you have/are you having the most fun working on?
Answer: Re: Mix. It has the best characters I've ever made, the largest scope of any project I've ever worked on, and even though it'll still be a while before you hear more of it, once I get everything planned out and start releasing more content, I'm sure that it'll be worth the wait. I've got two other projects coming out before that, which I'm also proud of, but it'd feel wrong not to give the title to the verse I have the most hope for, and that I feel is going to be my best.
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Question: What's your favorite moment in the community you've been a part of so far?
Answer: Ah, that's tough. I think it might be discovering the DBWW? Again, not sure, but I think that finding that community has opened the most doors for me as a writer.
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Question: Outside of Death Battle, what's your favorite piece of media (movie, series, game, book etc.)?
Answer: I don't think I could ever say enough how much Scott Pilgrim has influenced me. It's characters and their relationships, the development, the visual style and identity, the wacky ass plot, everything about it (particularly the comics) just hits all the right boxes for me, and it has influenced so much of my writing and art style.
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Special Question: What do you have planned for Re: Mix?
Answer: Alright, no better time to announce it than now, with all eyes on me.
The current plan for Re: Mix is that while I release some stories both to buy time and get my name out as a writer, I continue working on...
The Re: Mix animatic.
It won't have much of a budget, they won't have voice acting, and for the time being, songs used will be pre-existing, as I don't have the time nor skills to create original songs for the series. All that being said, as much as I loved the idea of Re: Mix being a comic, I feel like this is the direction I want to go, and starting by just releasing silent animatics would help me gain traction so that at some point, I can hopefully make a Kickstarter or Indiegogo, while also giving me the ability to pump out content quicker in the form of animatics with no fluid animation, rather than having to spend time on 24 fps animation.
So yeah, this is the official announcement. In a perfect world, episodes can start releasing at some point in the future, probably somewhere around early 2026, though I'm not 100% sure yet. Until then, I'll be releasing more characters and scripts as they're prepared, alongside some other original stories on Webnovel.
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Thanks for reading! If you want to be interviewed too, just ask for one on my message wall, the Main Hub for DBF Interviews or on any post related to the series, like this one! After that, just wait for me to contact you on your message wall about the interview, and voila!
Have a great rest of your day!