User blog comment:Metal Mario875/Personal Character Ratings/@comment-27799333-20170404043807/@comment-26374068-20170404221848

I don't think you're getting it.

1. Welcome to Mario in general, where large-scale objects are nearly always scaled down simply to fit on screen and not overwhelm the console or player. You seem to be using game mechanics and design choices as excuses a lot, when it's simply how the game is made.

2. Again, a design choice. While you aren't wrong, it doesn't debunk the fact that they glow. As for pulsars, you are correct. But I was standing more towards heat emission anyway. In other words—it doesn't matter.

3. Except in this case, it makes more sense. This game is all about celestial objects.