User blog:Fedora Lord Para 348/Smash Moveset Blog Dank Meme SO ORIGINAL LOL

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Basic Characteristics.

 * Height: A little taller than Mario.
 * Weight: Medium-light, leaning toward the light side.
 * Speed: Very fast, about Fox's speed.
 * Running Speed: Very fast.
 * Knockback resistance: Low.
 * Attack power: Medium, Medium-High with more than 3 swords.

Standard Animations

 * Standing: Sayaka holds one or two swords in her hands. If she has more than two, any sword not in her hands will be upward in the ground.
 * Idle: Sayaka draws a sword and points it at her opponent while striking a battle pose.
 * Crouching: Sayaka kneels and places one of her hands on the ground.
 * Fall: Sayaka falls downward, reaching her left hand up.
 * Jump: Sayaka nimbly jolts upward.
 * Double Jump: Sayaka will do a front-flip in the air.
 * Trip: Sayaka clumsily trips and lands on her face.
 * Swimming: Sayaka dashes through the water, almost like she is gliding.
 * Panic (Swimming): Sayaka will raise her head from the water and flail her arms around, her face clearly distressed.
 * Drowning: Sayaka will reach a hand upward as she sinks downward, her face completely blank.
 * Shield: Sayaka will hold two swords in an "X" position as the shield raises.
 * Dizzy: Sayaka will rock back and forth.
 * Taunt 1: Sayaka extends her right arm and points her sword.
 * Taunt 2: Sayaka waves her hand and smiles. http://25.media.tumblr.com/5cbff9867dc3b57c5db4400e60a2893d/tumblr_mxtusegflL1r3w0oho1_500.gif
 * Taunt 3: Sayaka twirls around quickly.

Advanced Animations

 * Roll: Sayaka drops to the ground and rolls forward or backward.
 * Sidestep: Sayaka does a little "hop" to the side.
 * Air Sidestep: Sayaka nimbly twirls in the air.
 * Star KO: Sayaka screams as she spins around in the air before getting KO'd.
 * Screen KO: Sayaka is pressed against the screen, her eyes clenched tight in distress.

Costumes

 * Costume 1: Magical Girl outfit.
 * Costume 2: Magical Girl outfit with Madoka's color scheme (pink)
 * Costume 3: Magical Girl outfit with Mami's color scheme (yellow)
 * Costume 4: Magical Girl outfit with Kyoko's color scheme (red)
 * Costume 5: Magical Girl outfit with Homura's color scheme (purple/black)
 * Costume 6: Casual schoolgirl outfit.

Ground

 * Jab: Sayaka swings her sword horizontally. The more swords she has, the more times she can strike in succession.
 * F-Tilt: Sayaka stabs forward with as many swords as she has equipped.
 * U-Tilt: Upward stab with her swords.
 * D-Tilt: Throws swords into the ground.
 * F-Smash: Slashes forward with as many swords as she has. It will hit as many times as she has swords, and the last hit will be a heavy knockback hit.
 * U-Smash: Slashes upward with all her swords.
 * D-Smash: Forcefully throws her swords into the ground. If she has more than one sword, she will throw swords to either side of her.
 * Charge: Runs forward and swings sword downward in a crushing motion.

Aerial

 * N-Aerial: Twirls around with her sword(s) extended.
 * F-Aerial: Slashes sword(s) downward.
 * B-Aerial: Turns around in midair and slashes the sword(s) in her hand(s) upward. Any other swords she has will slash downward.
 * D-Aerial: Slashes her sword(s) in her hand(s) horizontally. Any swords not in her hands will instead fall to the ground.

Other

 * Grab: Sayaka grabs her opponent by the collar.
 * Pummel: Sayaka slashes horizontally with her swords. The more swords she has, the more hits she can get in with a pummel.
 * F-Throw: Sayaka throws her opponent forward, and throws a sword right afterward if she can.
 * B-Throw: Sayaka turns around and throws her opponent backward, and throws a sword if she can.
 * U-Throw: Sayaka throws her opponent upward, and throws a sword if she can.
 * D-Throw: Sayaka slams her opponent to the ground and throws as many swords as she can. This will not deplete her swords.

Specials

 * Neutral: Sword Throw: Sayaka materializes a sword out of thin air. This can be used up to five times to have a total of five swords.  The more swords Sayaka has, the better her combo ability is and her attacks will do slightly more damage if she has over three swords.  She loses swords if she is to throw them at opponents with continued use of this move, usage of specials, or if she uses her Forward, Backward, or Upward throws while she has them.  Continued use of this move will have Sayaka throw all of her swords, but she will always be left with at least one sword.  The more swords Sayaka has, the more damage her sword throw attack will do.
 * Side: Magical Girl Dash: Sayaka dashes horizontally while swinging her sword. If the player continues to press the "B" button, she will dash back to the other side in a zigzagging motion as many times as she has swords.  This attack costs one sword.
 * Up: Magical Girl Leap: Sayaka creates an afterimage of blue light behind her, slashing upward. The more swords she has on her, the more damage this attack will do and the higher she will be able to go.  This attack will cost one sword to use unless she already has a sword.
 * Down: Sayaka's Wish: Sayaka will stand still and hold her Soul Gem in front of her, glowing blue as she heals herself of damage. The more damage Sayaka has taken, the faster she will heal.  She can only heal up to 45% at a time.
 * Final Smash: Oktavia von Seckendorff: Sayaka will stab herself, summoning the music witch Oktavia von Seckendorff to the battlefield. Oktavia will slash her swords horizontally or vertically, doing huge damage and knockback.  She can also summon the Wheels of Fate to appear along the ground, which will do damage and push opponents off the screen.  Lasts about 10 seconds.

Custom Moves

 * Neutral:
 * Strong Sword Throw: It will take longer for Sayaka to materialize and throw swords, but they will do much more damage during attacks and combos at the price of speed. Sayaka will only be able to have 4 swords.
 * Fast Sword Throw: Sayaka can materialize and throw swords faster at the cost of power. She will now be able to have 8 swords.
 * Side:
 * Magical Girl Combo Dash: Variation on Magical Girl Dash where instead of zigzagging after an attack, she will continually slash in a pummel combo if her opponent is in front of her. She can only slash as many times as she has swords.  Last attack in the combo will be a strong, high-knockback attack.
 * Magical Girl Arc Slash: Similar to Shulk's Back Slash, Sayaka will flip backward and deliver a crushing slash attack. She gets more horizontal movement than Shulk, but it will do no extra damage from behind.  The more swords Sayaka has, the more damage this attack will do.
 * Up:
 * Magical Girl Glide: Variation on Magical Girl Leap that propels her much higher at the cost of doing any damage.
 * Magical Girl Super Jump: Sayaka stands still for a few seconds, then leaps up much higher and does more damage, but once she reaches her peak she will descend very quickly.
 * Down:
 * Strong Heal: Sayaka can restore up to 75% with her healing, but cannot use this technique unless she's taken over 125% in damage.
 * Weak Heal: Sayaka will restore damage very quickly and can be used at any time, but cannot exceed 15%.

Palutena's Guidance

 * Pit: Huh, this girl seems really determined.
 * Palutena: That's Sayaka Miki. She's a Magical Girl.
 * Pit: A Magical Girl?
 * Palutena: They're magically-powered girls who use their powers to fight witches. Although, Sayaka takes it a little too seriously.
 * Viridi: She fancies herself a hero? Ha!  She looks too weak to save anyone.
 * Pit: So... she's harmless?
 * Palutena: Absolutely not! You need to be careful of her swords.  The more she has at one time, the more powerful she will get.  You also shouldn't get on her bad side, because I hear she has a powerful beast at her side...
 * Viridi: So, uh, just go and take her out quickly I guess. What's the most she can do if she only has one sword?
 * Pit: Well... let's just hope for the best.

Misc.

 * Victory animation: Sayaka jumps and twirls around, then points her sword at the camera.
 * Victory animation 2: Sayaka raises two swords to the air, then throws them into the ground and crosses her arms with a grin on her face.
 * Victory animation 3: Sayaka reverts to her base form and holds her Soul Gem to the camera.
 * Entrance: Sayaka walks in with her Soul Gem in her hand, then transforms. If she is selected in her schoolgirl outfit, then she will just glow before wielding a sword.
 * Clapping: Sayaka wears an irritated and distressed face as she reluctantly claps.
 * Victory Music: Decretum - Sayaka Miki's Theme