Zack (Zone Magic)

Zack is an original character made by Friendlysociopath and may appear in a What-If Deathbattle.

Mary Sue score: 7 - 12 (margin of error for possibly misunderstanding questions or answering them incorrectly)

Zack is not to be used without Friendlysociopath's permission- though asking will likely result in such permission.

Background
During a relatively normal day, The Shift occurred suddenly and without warning. The entire population of the world fell unconscious for exactly 30 seconds. During this time, millions of lives were lost and millions more were injured severely. The year afterwords saw the introduction of forces and beings not of the Earth.

Mages were humans that manifested the ability to use magic. They were of all ages, from the oldest woman to the youngest boy. Each was born with a single spell that could cast- but also with a certain knowledge that if they killed another mage- their power and spells would go to the killer. Thus began The Shift, an entire year of battle between various mages looking to find and slay others of their kind to obtain a greater power. With so many injured and dead, the various world governments could not stop them easily, or even at all in some areas.

Zack, though it was not his name at the time, was just shy of twelve years old when The Shift started. Both he and his younger brother, Allen, manifested Zones- which made them a target for mages. An incident occurred that left Zack fleeing home and his younger brother dead behind him as the attacking mage's laughter rang in his ears. Over the course of a year, Zack would learn to harness his powers and even kill to protect himself and his new family, but thanks to the bonds he formed; he was not lost to the world and managed to overcome his past. By the end of The Shift, Zack had become a formidable mage (though far from the top) and a capable human being- he worked alongside many others to set up rules and laws concerning magecraft and how to govern its use and practice as well as offering to help train newer mages as time went on.

Seven years later, Zack was the residing headmaster of the mage school before old enemies rose up again and new enemies joined the fray. He once again took to the field to defend himself and his beloved students from the hostile forces, both magical and mundane, that sought to destroy everything he'd worked so hard to build.

Magecraft
Zack's brand of magic involves what he has dubbed a 'Zone'. This spherical field is not actual energy of any kind as mages or mundane people know or measure it, even compared to the spells themselves. It functions as something of a battery and at the same time, a field of heightened awareness for the mages. The Zone is not produced by them but rather seems to be channeled from elsewhere through them. It is the source for their spells but, in addition, provides them with information regarding everything within its range such as identifying and locating living beings, magical spells and energies, and with enough practice the Zone can be taught additional directives like finding the truth or sensing emotions.

Casting a spell consumes some of the Zone depending on how much power is packed into the spell. The sacrificed Zone produces magical energy that can then manifest an effect on the real world. The Zone will begin as a sphere but, as spells are used, chunks will vanish and the Zone will accordingly shrink to return to a spherical shape. The Zone replenishes over time.

Spells

 * View -
 * Pull -
 * Zone Blade -
 * Shadow Snake -
 * Magic Jump -
 * Stick -
 * Enforce -
 * Shield -
 * Thunder Stride -
 * Infallible -
 * De-Spark -
 * Guide -
 * Soundless -
 * Command -
 * Meteor -
 * Sovereign -
 * Dimension Door -
 * Transport -

Zone
Zack's magic is not unlimited. The Zone is a casting resource as well as an ability. Whenever Zack uses a spell, the Zone in the area thins and eventually vanishes until it replenishes itself. This means Zack has difficulty continuously targeting the exact same physical space in relation to himself.

Only Human
Despite his magical defenses, Zack is only a human and has the body of one. Should he run out of Zone to power his spells, he'll be no more durable or strong than an unfit nineteen year-old human.