User blog:MagicRock/Smash Movesets: Episode 1 - Bandana Waddle Dee At Your Service!

Now, since the Smash Bros. Fighter Ballot is over, I thought it would be kind of cool to start making potential movesets for those fighters that didn't make it in the game. My first character, if you didn't read the title, is going to be the character I voted for in the Fighter Ballot and my most wanted character, Bandana Waddle Dee.

I will be covering a lot of things, from regular attacks to taunts to even idol animations, because when you have nothing better to do, why not. I am hoping to do one episode once a week or two (though with my track record of doing things in a decent amount of time, I have my doubts) and am hoping to take requests.

So why don't we start?

Attributes
These are basically just his stats as a character.
 * Jumps: 2 jumps, average height on both of them, he can also wall jump off walls
 * Weight: Slightly heavier than Kirby but not as heavy as Meta Knight, lightweight-ish
 * Height: Same size as Kirby and Meta Knight
 * Walking Speed: Average
 * Running Speed: Average
 * Other: Tip of spear does more damage and knockback

Animations
I debated doing these, but I thought they would be fun to do.

Regular Animations

 * Standing Animation: Swings his arms back and forth while holding onto his spear
 * Idol Animation 1: Puts his free hand on his bandana and fixes it up
 * Idol Animation 2: Twirls his spear around in his hand
 * Dizzy Animation: Wobbles back and forth while swinging his arms around his whole body

Taunts

 * Up Taunt: Jumps into the air a bit happily and points his spear upwards and poses on landing
 * Side Taunt: Twirls his spear in front of him before pointing it in front of him
 * Down Taunt: Stabs his spear into the ground and poses

Victory Animations

 * Victory Theme: Remix of the Kirby Dance (Shared with Kirby and King Dedede)
 * Victory Pose 1: Twirls his spear in front of him fastly until the safe end hits him in the head, dizzying him
 * Victory Pose 2: Is running to the side but then he trips with his spear falling next to him, he looks up, rubbing his head
 * Victory Pose 3: Throws his spear high into the air and then jumps up and catches it, poses when he lands

Misc. Animations

 * Swimming Animation: He happily swims around with his spear in hand
 * Swimming Panic Animation: Starts flailing his arms in the water, still holding onto his spear and trying to keep his head above water
 * Drowning Animation: Upside down while holding his spear upwards, eyes closed
 * Superspicy Curry Animation: Jumps around flailing his arms with his spear in his hand, kicking with his legs when jumping
 * Clapping Animation: Spear stabbed in ground next to him, clapping with both hands happily

Alternate Costumes
Let's see how many colors I can go through.
 * Costume 1: His usual blue bandana, brown-ish red sides, tan face, and yellow feet
 * Costume 2: Orange bandana with yellow sides, tan face and yellow feet, based on a color variation in Kirby and the Rainbow Curse
 * Costume 3: Dark green bandana with light green sides, tan face and yellow feet, based on a color variation in Kirby and the Rainbow Curse
 * Costume 4: White bandana with cyan sides, tan face and yellow feet, based on an unused color variation in Kirby and the Rainbow Curse
 * Costume 5: Purple bandana with blue sides, tan face and yellow feet
 * Costume 6: Red bandana with pink sides, tan face and yellow feet
 * Costume 7: Brown bandana with black sides, tan face and yellow feet
 * Costume 8: Wears a sailor hat that is white and blue, usual colors otherwise, based on Sailor Waddle Dee from Kirby Super Star

Attacks
Now here we actually get to the action. ATTACKS! This includes things like spikes and how much damage. Also notes of which are viable kill moves and combo moves.

Ground Attacks

 * Jab 1: A quick stab forward, 3%, 4% tipped
 * Jab 2: Another quick stab forward, 3%, 4% tipped
 * Jab 3: Multi-hit stabs forward before finishing off with another quick stab forward, based on Multispear Attack from Kirby's Return to Dreamland, 1% each hit, 16%/18% altogether from other Jabs, can't tip
 * Forward Tilt: Uses both arms to stab, long range, 8%, 11% tipped
 * Down Tilt: Stabs diagonally downwards with spear, long range, combo starter, 7%, 10% tipped
 * Up Tilt: Puts both hands on spear and stabs directly upwards, long range, combo starter, based on Skyward Thrust from Kirby's Return to Dreamland, 7%, 10% tipped
 * Dash Attack: Jumps forward while holding his spear forward with both hands, similar to a regular Waddle Dee's jump attack, 5% if hit by his body, 7% if hit by non-tipped spear, 9% tipped, combo starter if hit by his body
 * Forward Smash: Uses both arms to stab spear forward twice, hits link with each other, long range, 5%-7% first, 6%-8% first tipped, 9%-12% second, 11%-14% second tipped, strong kill move
 * Down Smash: He punches the ground with tremendous of force, the longer it is charged, the more range it has, based on the Megaton Punch from Kirby Super Star, 14%-21%, can spike near edge, strong kill move
 * Up Smash: Two hit attack, he swings his spear above his head, brings enemies in for a powerful thrust upwards, 4%-7% first, 5%-8% first tipped, 8%-12% second, 10%-15% second tipped, strong kill move

Aerial Attacks

 * Neutral Aerial: Holds his spear outwards and spins in the air in a circle similar to Kirby, huge range, 8%, 11% tipped
 * Forward Aerial: Stabs forward twice in the air before stabbing in front of him downwards, 3% first two hits, 5% first two hits tipped, 5% last hit, last his meteor smashes only if tipped
 * Back Aerial: Turns around to stab his spear backwards diagonally upwards, 10%, 13% tipped, strong kill move
 * Up Aerial: Swings spear above his head twice hits link with each other, 5% each, 8% each if tipped
 * Down Aerial: Stabs downwards three times, hits link with each other, 3% first, 4% first tipped, 4% second, 5% second tipped, 7% last, 9% last tipped, 14%/18% altogether, last hit meteor smashes only if tipped

Misc. Attacks

 * Floor Attack (Front): Stabs above his head and then underneath, gets up, 7% each, no tip
 * Floor Attack (Back): Stabs underneath and then above his head, 7% each, no tip
 * Floor Attack (Trip): Spins his spear around him while getting up, 9%, no tip
 * Edge Attack: Thrusts spear forward while getting up to the stage, 7%, no tip

Special Moves
These attacks are probably going to be a little more word heavy than the regular attacks since I always like thinking special moves that go in depth.
 * Spear Thrust (Neutral Special): An attack from Kirby's Return to Dreamland. Bandana Waddle Dee thrusts his spear forwards in a stabbing motion. However, if you press the special button again, he will turn around, doing a Back Thrust attack (also from Kirby's Return to Dreamland). You can immediately do a Back Thrust if you move the controller to the other direction from before doing the move. The attacks both send the opponent behind Bandana Waddle Dee, allowing you to combo Spear Thrust and Back Thrust into each other. After a Back Thrust however, if you do Spear Thrust again, it won't send the opponent behind you. You can get good follow ups after doing a Spear Thrust or Back Thrust such as Grabs to Smash Attacks. 6% on both Spear Thrust and Back Thrust. 7% if tipped Spear Thrust and Back Thrust.
 * Spear Throw (Side Special): An attack from Kirby's Return to Dreamland. Bandana Waddle Dee throws a spear at the opponent dealing 8% damage. The spear is throw fairly far. You can also hold the button to start walking with the spear, ready to be thrown. You can turn around and jump while holding the button. If held for a while, Bandana Waddle Dee will use the Triple Throw attack (also from Kirby's Return to Dreamland). Triple Throw makes him throw three spears at once, each doing 6% damage. If up close, the opponent can get hit by all three spears at once. Using Spear Throw in the air will allow Bandana Waddle Dee to throw a spear. However, if you keep pressing the button, he will use his Spear Barrage attack (also from Kirby's Return to Dreamland). Spear Barrage lets Bandana Waddle Dee throw spear after spear in the air really fast, depending on how much you mash the button. The first spear in the air will do 8% while the rest of the barrage will do 5% damage. The barrage can combo into each other.
 * Spear Copter (Up Special): An attack from Kirby's Return to Dreamland. Bandana Waddle Dee spins his spear above his head at incredible speeds. The longer you hold the button, the higher and longer you can fly around. Doesn't take long to fully charge it. Free control on where you can go. While holding the button, Bandana Waddle Dee's descent is slowed a bit. Protected from above due to spear. 1% per each hit. 12%-18% depending on how long you hold the button. Only if the opponent is hit by the move from the very start.
 * Moon Drop (Down Special): An attack from Kirby's Return to Dreamland. While in the air, Bandana Waddle Dee puts both his hands on his spear and dives downward while spinning. The attack sucks in any opponents nearby and hits multiple times. When used on the ground, Bandana Waddle Dee will jump in the air while slashing upwards with his spear to drag enemies in. This attack can meteor smash and is a good kill move. 5% slash upwards. 1% for each hit coming down. 3% when the attack hits the ground. 17% in total. Damage can be more if higher in the air.
 * Spear Mayhem (Final Smash): Bandana Waddle Dee's spear extends and he tries to hit anyone in front of him with it in a stabbing motion, dealing 4% damage. If the attack hits, Bandana Waddle Dee will summon two giant spears that will surround the opponent. He will go into the background and summon another giant spear and start to whack and stab the opponent multiple times, making them hit the sides of the two giant spears. He finishes the opponent off by jumping into the air and diving directly downwards of the opponent, hitting them with the one giant spear he was holding onto again, launching the opponent. Bandana Waddle Dee then takes out his normal spear and poses. Good kill move. 3% per hit when getting hit by the giant spear. Hits 7 times dealing 21% total. Final spear dive deals 25% damage. Full Final Smash deals 50% damage in total.

Grab and Throws
Now into the grabs. I having nothing special to say here.
 * Grab: He tries grabbing with his free hand, decent range and speed
 * Pummel: Hits the opponent with the back end of his spear, decently fast, 2%
 * Forward Throw: Throws opponent forward a certain amount of distance and then stabs them forwards, 10%
 * Back Throw: Throws opponent behind him a certain amount of distance, 10%
 * Up Throw: He throws the opponent upwards and stabs upwards, kill move, 9%
 * Down Throw: Jumps into the air and stabs downwards, combo starter, 9%

End
That's the end! Like I said before, I am taking requests on who I should do next so request away! This was fun to do and I hope Bandana Waddle Dee can be in Smash 5 :P