Talk:DarkTyrannomon vs Tyrantrum/@comment-5429941-20180606015319/@comment-35209398-20180629200046

Hm, to each their own I guess though I personally feel like HM was an improvement on CS. In fact there was more of a quest variety in HM. In Cyber Sleuth you'd have the occaional story quest with 90% of the discovered quests being lost items and 10% being beat bad hackers. In Hackers Memory with the investigated quests there was more of a balance between lost items, bad hackers, territory captures and domination battles. So while yes there's the repetitiveness of "beat up this hacker/group" it's implimented in different enough ways, for me at least.

We can hope for a good new game.

I personally couldn't get through S/M because it felt to hand-holdy to me and that just really drove me away. I'm not even going to touch the LGE/P games, they're marketed as for "casuals" but really...they just look like they're for preschoolers with how watered down they look.