Board Thread:Wiki Management/@comment-26030372-20161210183246/@comment-30731303-20161214233713

InkSpider wrote:

Vrokorta wrote:

AtomicMonkey4Life wrote: If AnimationRewind can do it, then it can be done. From what I've seen, their total wars consist of about 22 characters, some of which were already researched. Uh, are we absolutely sure we want to use AnimationRewind as a model?

Snark aside, the only way I can see a a battle of twenty characters or more giving every character the analysis they deserve is if the writer reuses their old analysis for many of the characters, or if they are absolutely dedicated to finishing the fight. Even then, fight coreography would be a nightmare. Do we even need a fight? The fight show UniVS doesn't have an animation of a description of fighting, just the research, who wins, and why said winner wins.