Master Chief vs Hunter

Interlude
Wiz: Hundreds of years in the future, we're bound to find some sort of life up in the stars.

Boomstick: We imagine this as a wonderful occasion, a giant step for humanity.

Wiz: But what if the aliens aren't as happy to see us as we are them? What if a war breaks out?

Boomstick: We would need a soldier, a guardian for humanity.

Wiz: Like John-117, the Master Chief.

Boomstick: And the Hunter, the Guardian of Earth's last city.

Boomstick: He's Wiz and I'm Boomstick.

Wiz: It's our job to analyze their weapons, armour, and skills to see who would win in a Death Battle.

Master Chief
Wiz: At the age of six, John-117 was abducted to be part of the Spartan Training Program.

Boomstick: He may not have liked it, but they enhanced him and trained him to become one of the best soldiers alive.

Wiz: With his enhancement, his bones are nearly indestructible. His reflexes are 300% faster, and his memory, intelligence, and creativity are beyond what is normal.

Boomstick: Unsuprisingly, he got a pretty high ranking in the army.

Wiz: More specifically, Master Chief Petty Officer.

'''Boomstick: After obtaining this rank, he went on a 30 year campaign against three different alien threats. What a badass.'''

Wiz: He wears the Mark VI Mjolnir Armour, which connects directly to his brain. This makes it so that he controls the armour with thought, not action.

Boomstick: This armour does have one major weakness, though.

* Game Theory Theme starts to play*

Wiz: NO! Turn that music off.

* Music stops*

Wiz: Thank you.

Wiz: This weakness that Boomstick mentioned is that if the connection to the brain is severed, with, say, a melee attack, the suit will no longer be controlled and crush the wearer.

Boomstick: They should probably fix that.

Wiz: Master Chief's first sidearm is the M60 Magnum, a gun that shoots armour piercing bullets with a range of 400 feet.

Boomstick: He also carries the M7 Submachine Gun and M9 Frag Grenades, which have a radius of 15 feet.