Thread:Kennethgriffith/@comment-24530269-20190214191156

Since the links didn't work on chat, here they are again.


 * C# (Difficulty: Mild)
 * Lua (Difficulty: Easy)
 * Object Pascal (Difficulty: Varies per dialect, but usually Easy)
 * Squirrel (Difficulty: Modestly Easy)
 * AngelScript (Difficulty: Modestly Easy)
 * Swift (Difficulty: Modestly Easy)
 * Python (Difficulty: Easy)
 * Objective-C (Difficulty: Hard)

These are the languages I recommend most for making games. I'd say, start with Lua and end with Objective-C. Also, keep in mind Objective-C only runs on iOS (iPhone, iPad, iPod Touch), Mac and Apple TV. Same goes for Swift, but that one additionally runs on Linux as well. In order to program in Swift or Objective-C, you need Xcode which is a Mac-only app, but it's possible to emulate a virtual Mac on other PC's. Hope this helps! :) 