Talk:Mario vs Sans/@comment-25627515-20170530142116/@comment-26374068-20170530191955

I side with Mario, of course.

Game mechanics. Obvioudly a Goomba nor Koopa can't actually hurt Mario. That was put in there to make the game more difficult, and that's it.

So is Mario. He's a plumber, I'd say he's an even more so case than Sans.

Bowser has Pyrokinesis, Teleportation, Gravity Manipulation, Time Travel, etc. Bowser is just as bad, if not worse than Sans. And Mario has battled Dry Bones and Dry Bowser, as well as Kamek, so he's even more used to Sans' Spatial Manipulation and Bone Manipulation.

Yeah, I knew all that. And I agree that it's downplay to say he lost to a kid w/ a knife w/o looking at the power behind that knife.

The Player decides to kill many of those enemies, the only one you have to kill are the bosses. And it's shown that many of these bosses don't actually die, specifically Bowser.

Another case of not reading the wbole manual? As you can see, Mushrooms, Fire Flowers, Starmen... Those are rewards for FREEING Toads. Heck, the section is even titled “Mario's Friends.”
 * Sigh

Not only that, but the official story states that Bowser had cursed the Toads... But only within his vicinity. And at that time, he was near the castle. So it's not like every Toad was cursed. And to add onto that, the curse was broken after the events of the original, thus, the other blocks within the other games are naturally formed. New Super Mario Bros. Wii supports this, since we actually see the Toads trapped, and what happens when Mario hits the block?

They pop out, completely unharmed. And Mario carries them to the goal.

Also, it's not mandatory in not any one level of any Mario game to sacrifice Yoshi to win. Thus, that's speculation as well. The only thing that's valid that you brought up is the bosses. And to make matters worse, again, most bosses don't actually die.

And even if we did assume that number was true, it still might not be enough to beat Mario depending on what you use for him.