Board Thread:Wiki Management/@comment-34634523-20180313212625/@comment-4363364-20180315155721

I haven't been privy to a specific problem concerning this rule, but here's what I'm getting from it.

Since I'm making an opinion purely based on what I read from the rule and hence have a rather unbiased view(I've only skimmed over the arguments made throughout this thread, so I'm not influenced), I believe it can offer you all some sense of perspective from a random bystander who happens to encounter the rule.

" No Death Battle's of alternate forms of a character, with the exception of alternate timelines or worlds (Link Battle Royale). "

This rule clearly limits any alternate form of a character that he wouldn't be able to access of his own, within their own timeline.

To take an example, a battle is authorised to feature either DBS Goku or GT Goku. But, a battle isn't authorised to have him go in SSJ4, and then SSG or vice-versa. DBS Goku can freely access SS1, SS2, SS3, SSG and SSB. That means that if he were to start in his base form, he would be authorised to have those forms. But, using the Great Ape form is apparently forbidden, since that'd count as an alternate form and is impossible for him to access on his own.

I've seen Werehog Sonic being thrown around many times. My personal opinion about it is: why not? If we consider all the Sonic games to be independant from one other as series, which for intents and purposes in the recent games, they are, then Sonic from Sonic:Unleashed should be treated as his own alternate timeline Sonic is the same way Twilight Princess Link would be from say, Ocarina of Time. If one wants to have a fight with Werehog Sonic, who is the novelty introduced in Sonic: Unleashed and is what's special about it, then there's no reason to limit them that way. Just have the battle start with Sonic being in his Werehog form and be done with it, no complications.