Board Thread:Fun and Games/@comment-26523805-20161106055619/@comment-27448264-20161106175205

i'll meme this shit up:

Koichi Hirose rushes to ACT!

Entrance: Koichi summons Echoes ACT 1, coiling around him like a snake.

Neutral B: (cancelable) ACT 3 charges up [THREE FREEZE] by going through the motions. Once fully charged, ACT 3 moves a short distance forward with a barrage of punches, dealing 15% and grounding airborne opponents. As you'd expect, this is lethal on foes who are off the stage.

Side B: ACT 2 lobs a tail letter with 'sizzle' on it, burning the foe on contact. Pretty much a clone of Ness's PK Fire.

Up B: ACT 2 fires a 'WOOSH' tail letter downward. No damage dealt, but it has a windbox and functions as a reliable vertical recovery move.

Down B: ACT 1 places some annoying sound effect on the ground in front of it, stunning who ever stabs on it. Koichi can move the sound effect's position, but there can only be one sound effect on the field at a time.

Final Smash - "You've grown, Koichi"/Duwang Gang: Koichi gets an assist, effects depending on who gets summoned:

-Jotaro: The screen blinks for a second, and damage is dealt to everyone else. Most harmful to foes at point-blank from Koichi, but foes far away are only dealt 1-10%, if at all.

-Josuke: Josuke summons Crazy Diamond, and Koichi is fully healed.

-Okuyasu: Okuyasu uses The Hand to cut space, teleporting to a single opponent and savaging them.

-Rohan: Rohan puts a safety lock on everyone else in the vicinity, making any attacks, specials, or grabs automatically fail if used close by to Koichi for a short duration.

-Yukako: Functions as a temporary assist character, using long-reach hair attacks and grabs to harass opponents.

Taunt 1: ACT 3 appears in front of Koichi, followed by "Okay masta, let's kill da ho! BEEEYEETCH!"

Taunt 2: The meme pose from Crazy Noisy Bizarre Town.

Taunt 3: The sassy arms-crossed pose he did during the Yukako arc.