Dynamite Headdy

Dynamite Headdy is the titular protagonist of the 1994 Sega Genesis game Dynamite Headdy.

Fanon Ideas so far

 * Billy Blitz VS Dynamite Headdy

With Rayman

 * Crash and Klonoa VS Rayman and Headdy

Possible Opponents

 * Rayman
 * Chucky (Child's Play)
 * Barroth (Monster Hunter)

Background

 * Age: Can be assumed that he is an adult
 * Height: Unknown
 * Weight: Unknown
 * Home: North Town
 * Gender: Male
 * Species: Puppet
 * Has no neck

Physicality

 * Strength
 * Busted out of a dust cargo walker through its side
 * Can damage and defeat robots by headbutting them
 * With Hangman's assistance, can pull himself onto higher ground with just his head
 * Moved a cage with only a few headbutts
 * Can shake platforms with his headbutts
 * His headbutts seem to ignore some armor
 * Speed
 * Can headbutt enemies multiple times in succession
 * Outran falling spear-like structures
 * Kept up with the Yellow Baron, an airplane
 * Casually resisted being sucked in by a Shakōki-dogū
 * Can fly with the use of a select few heads
 * Reacted to Baby Face's hands suddenly rising out of the clouds beneath him
 * Dodged laser fire from Baby Face's third form
 * Reacted to speeding rockets
 * Outran and outlasted Trouble Bruin's exploding Super-Finagler
 * Reacted to the Dark Demon's multitudes of attacks
 * Summoning minions, spears from underneath him, lasers, etc.
 * Ascended a tower in only a few minutes
 * Reacted to the Gatekeeper's claw strikes
 * Durability
 * Only slightly fazed by electrocution and burning
 * Tanked all manner of energy projectiles on his quest
 * Took a Mad Dog foot slam to the face
 * Not really fazed by Spinderella's arm smashes
 * Got smashed around by Trouble Bruin's Rocket Grappler
 * Doesn't get one-hit KOed from falling on spikes or into pits
 * Got shot point-blank by the Dark Demon's massive laser
 * Slammed into a giant missile
 * Flattened by a falling backdrop and was fine
 * Intelligence
 * Seems to be quite bright
 * Can easily get around armor that prevents his attacks from connecting
 * Used a Super Tank Machine's own projectiles to get past their tank defense
 * Will manipulate the environment to get around or beat bosses if needed

Alternate Heads

 * Air Head
 * A vermilion biplane head
 * Grants flight
 * Allows Headdy to rapidly shoot in 3 directions at once
 * Barrier Head
 * Does not change Headdy, but summons a protective ring of fire orbs around him
 * Bomb Head
 * A bomb head
 * After a few seconds, explodes and kills every enemy present
 * Dash Head
 * Makes Headdy run faster, jump higher, and gain a lot more range with his headbutts
 * Empty Head
 * Turns Headdy invisible, making all attacks ineffective
 * Feather Head
 * A bird head
 * Grants flight
 * Allows Headdy to shoot chicks at enemies
 * Hammer Head
 * Turns Headdy's head into that of a hammer, hence the name
 * Helps Headdy bludgeon enemies to death easier and destroy obstacles faster
 * Head Trip
 * The worst head Headdy could possibly get
 * A huge head that renders Headdy unable to defend himself for some time
 * Headdy can only crawl while wearing this
 * Pig Head
 * Gives Headdy a pig snout
 * Allows him to shoot stars from his nostrils that home in on enemies
 * Pin Head
 * Makes Headdy tiny and allows for an easier time dodging attacks
 * Rocket Head
 * Turns Headdy's head into a rocket
 * Allows for flight and lets Headdy shoot lasers that do piercing damage
 * Sleepy Head
 * Puts Headdy to sleep, slowly restoring health in the process
 * Spike Head
 * Allows Headdy to cling to and climb up otherwise inaccesible areas
 * Ticker Head
 * Replaces Headdy's eyes with a digital clock
 * Allows Headdy to stop time for a few seconds
 * Tri-Head
 * Has the appearance of the basic head, but Headdy now shoots 3 heads rather than 1
 * Vacuum Head
 * Sucks up all enemies present for a one-hit KO
 * Headdy cannot attack or grab onto things with this head
 * War Head
 * Allows Headdy to constantly and automatically shoot stars in all directions
 * Unlike the Pig Head, stars don't home in on enemies

Feats

 * Defeated the Dark Demon and four of his five Keymasters
 * Heather beat him to one of the Keymasters
 * May have a relationship with Heather
 * Teamed up with Heather to beat the Gatekeeper's first form
 * In their final encounter, outran and outlasted both Trouble Bruin and his Super-Finagler
 * Defeated Trouble Bruin multiple times, facing a different mech of his each time
 * Stopped his friends from being collected by Robo-Collectors
 * Shot down a sky battleship
 * Fought and defeated the creators of the game, who wanted to make a sequel and get more money by destroying Headdy's world
 * Headdy basically saved his world in doing this

Weaknesses

 * Headdy must obtain heads from Headcase
 * Weapons can be used to deflect headbutts
 * Cannot jump very high or long normally
 * The Head Trip leaves Headdy VERY vulnerable and can't be cancelled
 * Liberty Head is useless in a DB, which is why it wasn't included
 * Alternate heads only last for a limited time
 * Cannot survive being crushed