User blog:Venage237/Smash Bros/Playstation Crossover DLC Idea



So while I was playing my Smash Bros 4, I eventually stopped and decided to play with my Playstation All-Stars Battle Royale. But while I do like that game, I couldn't help but feel that it is inferior compared to the Smash Bros series. But while I was thinking this, I began to think of something insane; What would happen if Nintendo decided to add a new DLC pack containing all the playable characters in Playstation All-Stars for Smash Bros 4?

At first I thought this would never happen since most of them, if not all of them have never appeared in a Nintendo game. But then I realized that Nintendo managed to get Cloud into the game even though he's a Playstation character himself. So then, why can't the Playstation All-Stars Roster join the Smash Bros roster? (And don't tell me that a good portion of the characters are in M-Rated games since that argument is irrelevant since both Snake and Bayonetta managed to appeared in two separate Smash Bros games, and they are from M-Rated gaming franchises.)

So for this Blog, I'll be talking about the 24 characters in Playstation All-Stars Battle Royale, talk about how they would fight, their specials, how I think they will fight, their taunts, Final Smash, costume, Intro and Outro.

Kratos


Let's start off with the main playable character, as well as my main character to play in Playstation All-Stars; Kratos. Kratos is a Demigod who's the son of the God of Lightning Zeus and the mortal woman Callisto, as well was being the older brother to Deimos. Even that of a young age, Kratos always wanted to be Spartan General. And as he got older, he was successful. He became a Spartan General at a young age, and was able to gather an army by the hundreds. One day while he, and his army came across the Barbarians. The two armies clash, with the Spartans being massacred. Just as Kratos was about to be killed by the Barbarian King, he pleaded for the aid of the God of War himself, Ares, and in return, Kratos would serve him.

Intro

 * Kratos walks in pulls out his Blades of Exile, while at the same time yelling out; "Prepare to Die!"

Fighting Method

 * Standard: For Kratos, I think it's safe to say that he'll fight with his Blades of Exile. He can perform a 3-hit combo for his standard method of damage, with each strike dealing roughly 5-8% of damage.


 * Side Standard: Kratos' Side Standard would be him tossing his blades and latching onto his opponent. If an opponent is hooked on, then the player can choose on whether to launch Kratos towards the opponent delivering a powerful tackle, or have Kratos pull his opponent towards him, which can leave them vulnerable with another attack. Either way, both methods would leave the opponent vulnerable for an another attack. Getting hooked by the Blades of Exile would deal 5-6% of damage, and getting tackled will deal 8-10% of damage.


 * Up Standard: His Up Standard could be Kratos using his blades to toss his opponent in the air. And by holding the Up Neutral, Kratos can leap into the air and follow his opponent. This attack would do about 6-10% of damage.


 * Down Standard: His Down Standard would be Kratos spinning 360 degrees. Anyone within grabbing distance will get hit, and depending on the opponent's damage percentage, may cause them to trip. This attack would deal about 5-8% of damage.


 * Dash Attack: While dashing, Kratos swipes the opponent with his blades. This attack does 7-10% of damage.


 * Standard Air: The Standard Air would be the exact same way Kratos fight using his Standard attack, only it's in the air. However, on the third attack the player can choose on how the attack will end. If the player performs the 3-hit combo without touching the directional pad, then the combo will end the same why as the Standard 3-Hit Combo. And much like the Neutral Standard, the Standard Air does 5-8% of damage each. If the player moves the directional pad on the side towards the opponent, then Kratos will latch onto the opponent, and spin the opponent 360, before tossing them away. The third hit on this combo will deal 9% of damage. Moving the directional pad away from the opponent will cause Kratos to latch onto the opponent and toss them backwards. The third hit on this combo will deal 6% of damage as well. Moving the directional pad upwards will cause Kratos to spin a rapid speeds, hitting the opponent multiple times. Each successfully hit does 2-3% of damage. And finally, moving the directional pad downwards will cause Kratos to violently slam the opponent onto the ground. If the opponent has high percent damage, and are above a bottomless pit, then Kratos can perform Meteor Smash. However, this attack has a high risk since this method will be the slowest, and requires a bit of a charge-up, which can give the opponent a chance to either recover or deliver a counterattack. If it does hit however, the opponent will receive 18-23% of damage.


 * Forward Air: Kratos' Forward Air would allow him to swing his blades in front of him, resulting in dealing a 4-hit combo. Each of the hits would deal about 4-6% of damage.


 * Back Air: Kratos' Back Air would be him taking his blades, and performing a backstab. It only as a very short range, however if someone gets caught by his blades, the player is spun around, and tossed to the ground. The stab attack does about 6% of damage, while the slam to the ground does 17%.


 * Up Air: His Up Air would be the exact same as his Standard Air, up combo, only without the requirement to preform a three-hit combo. And instead of dealing 1% of damage, Kratos will deliver 2-3% of damage per hit.


 * Down Air: Kratos' Down Air will cause him to swing his blades below him, resulting in anyone below him to he dealt damage. This attack would deal 10-15% of damage.

Grab & Throws

 * Grab: Kratos tosses his Blades, and couple feet away from if. If an opponent gets hooked by the blades, Kratos will pull them towards him, and grab him/her.


 * Pummel: Kratos then can perform a series of punch. Each punch does at least 2-4% of damage.


 * Forward Throw: Kratos takes one of his blades, stabs his opponent with said blade, spins them around, and toss them foward. This throw does 9% of damage.


 * Back Throw: Kratos just tosses his opponent behind him violently. This one does 8% of damage.


 * Up Throw: Kratos takes his blade, stabs them, and tosses the opponent upwards. He then tugs at the chains, resulting in the opponent getting slammed onto the ground, violently. This throw does 9% of damage.


 * Down Throw: Kratos delivers a downward punch, resulting in the opponent getting slammed to the ground, violently. He then proceeds to deliver a powerful stomp. This one does 6% of damage from the punch, and 17% of damage from the stomp.

Smash Attacks

 * Up Smash: His Up Smash would be him pulling out the Blade of Artemis, and delivering a powerful upper slash. This Smash Attack deals 13% of damage uncharged, and a maximum of 20% when fully charged.


 * Down Smash: His Down Smash would be using his Blades of Exile, and violently slamming them onto the ground, creating a fiery shockwave around him. This Smash Attack deals 18% of damaged uncharged, and 26% when fully charged.


 * Side Smash: His Side Smash would be him pulling out one of the Nemean Cestus, and delivering a powerful punch. An uncharged Side Smash would deal 19% of damage, and 30% damaged when fully charged.

Specials

 * Neutral Special: Kratos pulls out his Bow of Apollo and fires fire arrow. If the player rapidly taps the "special" button, Kratos will rapidly fire his arrows. Each arrow does 2-3% of damage, and only three to four arrows can be fired at a time. If the player holds the "special" button, Kratos will charge a fire arrow. When it's fully charge, Kratos will fire a powerful fire arrow that'll deal 10% of damage, and inflict a temporary burn damage.


 * Side Special: Kratos will pull out the Boots of Hermes and perform a powerful charge. This is also a charging attack. Depending on how long it's charge, the opponent can receive as low as 2% damage, and barely any knockback, or 15% of damage, and high knockback fully charge.


 * Up Special: Kratos will pull out Icarus' Wings and fly upwards, while performing a spiral technique. The Up Special can also be angled depending on where the player is pointing the directional pad. If an opponent(s) is caught in the spiral while perform, they'll receive a 4-hit combo dealing 2-4% damage each.


 * Down Special: Kratos will perform a counter by blocking with his Golden Fleece. If a player hits Kratos while performing this counter, Kratos will receive no damage, and redirect it, deal 2 time the damage. It also depends on what attack is being used while Kratos is performing his counter. If the opponent attacks a countering Kratos via physical damage, sword combat, or is short ranged, then Kratos will slam on the ground, generating a shockwave around him. But if the opponent attacks Kratos with a projectile, or is long-ranged, Kratos will block it, and redirect it straightforward.

Defending

 * Blocking: Kratos is seen blocking with his blades.


 * Rolling: Kratos does a somersault. If he somersaults forward, he'll look behind him. If he does a Backwards Somersault, he'll face forward.


 * Sidestepping: Kratos moves to the side.


 * Air Dodging: Kratos does a side roll when performing an Air Dodge.

Final Smash

 * Rage of Sparta: Kratos pulls out the Blade of Olympius, and rages out. By pressing the attack button, Kratos will violently slash the blade at the opponents. It even grants Kratos a magnetic pull, as he'll head towards the nearest opponent and deliver a powerful slash. While in this state, Kratos is invulnerable, and he can instantly break an opponent's shield if it hits. The opponents will receive 20% of damage per slash. This Final Smash lasts about 10 seconds.

Taunts

 * Up Taunt: Kratos crosses his arms in, and quickly places them on his sides as he's screaming in anger.


 * Side Taunt: Kratos pulls out the Head of Helios, looks at it, and puts it away.


 * Down Taunt: Kratos lets go of his Blades of Exile, and looks at his hands with regret. He then tugs at the chains connected to the blades and grabs them.

Victory

 * Victory 1: Kratos puts away the Blades of Exile, and looks away from the camera.


 * Victory 2: Kratos is seen sitting on Ares' thrown with an angry face, and breathing heavily.


 * Victory 3: The camera zooms towards Kratos. Kratos is seen with his head looking down at his right side. He then says; "My vengeance... (looks at the camera)... ends now."

Victory Theme

 * A three second verse of Rage of Sparta.

Defeat/No Contest

 * Kratos is seen looking away from the camera with his arms crossed.

Costumes

 * Costume 1: Kratos' default costume is white.


 * Costume 2: Kratos' costume is black. His skin is all black, and his tattoos are glowing red. This costumes references God of War III's Fear Kratos.


 * Costume 3: Kratos' costume is blue. Kratos' skin has a lighter blue tint to it, and his tattoos are blue instead of red. This references one of Kratos' original designs, as well as a palette swap when a second player plays as him in Mortal Kombat 9, and a possible reference towards Poseidon.


 * Costume 4: Kratos' costume is green. Kratos' skin has a lighter green tint to it, and his tattoos are green instead of red.


 * Costume 5: Kratos' costume is Yellow. Kratos' tattoos are yellow instead of red.


 * Costume 6: Kratos's costume is peach. Kratos' retains his original skin color before becoming the Ghost of Sparta.


 * Costume 7: Kratos is wearing his War God Armor.


 * Costume 8: Kratos is replaced by his younger brother Deimos.

Sweet Tooth


Next up is Kratos' rival in PSASBR, Sweet Tooth, AKA Needles Kane, AKA Marcus Kane. Being the main character in the Twisted Metal franchise, Sweet Tooth was always crazy to begin with. Letting his killer personailty take over, killing his own family, and attending the annual Twisted Metal competitions. Under normal circumstances, Sweet Tooth would be driving like a madman in his armored up ice cream truck, killing anyone in his path. However, on rare occasions, Sweet Tooth will sometimes get out of his right and fight in hand-to-hand combat.

Intro

 * Sweet Tooth drives recklessly into the area, and gets out quickly, as his vehicle continues driving away.

Fighting Method

 * Standard: For Sweet Tooth, I think his Standard attack is him performing a Two-hit combo with his machete. The first swipe does 4-5% of damage, while the second swing does 6%.


 * Side Standard: Sweet Tooth's Side Standard would be him performing a tackle. Sweet Tooth would move forwards a few inches ahead, and anyone how got hit, will be pushed back. This attack would deal about 7% of damage.


 * Up Standard: His Up Standard is his swinging his machete above him in an arc. Anyone who is hit in front of him will be swung upwards. Those that are hit while above Sweet Tooth, will be juggled. And those caught from behind Sweet Tooth, will be struck down to the ground. This attack, from all angle, will deliver 6-8% of damage.


 * Down Standard: Sweet Tooth's Down Standard who be him performing a stomp. Any one around him will receive damaged. However, those in front of him will receive more damage, and will fall flat on his/her face, leaving them vulnerable for another stomp. Those behind Sweet Tooth will receive 6-8% of damage, while those in front of Sweet Tooth will receive 13-15% of damage.


 * Dash Attack: Sweet Tooth performs a tackle, and attacks with his forearm. This attack delivers around 9-11% of damage.


 * Standard Air: Sweet Tooth's Standard Air is him slashing with his machete vertically. This attack delivers 9% of damage.


 * Forward Air: Sweet Tooth can grab his opponent. If he successfully grabs an opponent, he will slam his opponent straight down. If it hit a surface, the opponent will receive 16% of damage. But if Sweet Tooth and his opponent fall into a bottomless pit, then the opponent will let go a mere second before Sweet Tooth receives a Self-Destruct KO.


 * Back Air: Sweet Tooth attacks with his elbow behind him. This attack, as a small reach, but it can push Sweet Tooth backward by a couple of inches. And if the opponent gets hit by Sweet Tooth's elbow, then not only do they receive a 12% of damage, but it also has high knock back, and a slight chance of delivering a Meteor Smash. The higher the opponent's damage, the better the chance.


 * Up Air: Sweet Tooth swipes the opponents above him with his machete. This attack does 10% of damage.


 * Down Air: Sweet Tooth slams himself onto the ground, elbow first. Much like the Forward Air attack, if Sweet Tooth does this attack while above a bottomless pit, Sweet Tooth will receive a Self-Destruct KO. However, when he's fall, and there are those underneath him, the opponent will get caught, and be driven to the ground. if he hits a surface, Sweet Tooth will create a small shockwave. Those hit by the shockwave will receive 5% of damage, and barely any knockback. However those that were caught by Sweet Tooth, and/or are directly underneath him will receive 15% of damage.

Grab & Throws

 * Grab: Sweet Tooth grabs his opponent.


 * Pummel: Sweet Tooth performs a Headbutt. Each headbutt does 1-2% of damage.


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Final Smash

 * The Sweet Tooth: Sweet Tooth will get into his ice cream truck and transform into a bipedal walker with several weapons at his disposal.

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * A Little Sister runs towards Big Daddy. Big Daddy turns around as he pushes the Little Sister behind him, while he's revving up his drill.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * A respawn checkpoint appears. The checkpoint opens and Sackboy jumps out, with the checkpoint disappear moments later.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro



 * Radec deactivates his invisibility cloak, checks his gun and enters in a battle stance.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Sir Daniel pulls out his sword and twirls it, before entering a fighting stance.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Raiden is seen crouching down with his back turned to the screen. He then stands up, faces his opponents, and pulls out his sword.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Cole leaps onstage and throws his hands into the air, each hand pulsing with electricity.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Evil Cole flies in with Static Thrusters before facing his opponent(s).

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Fat Princess is carried in by the Villagers until she jumps off and faces her opponent(s).

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Nathan walks in with a journal he was reading. He spots the opponent(s), put the journal away, gets into a fighting stance, while saying "Well, this'll get ugly.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * A puff of smoke appears with Sly Cooper appearing.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Heihachi faces away from the camera, looks over his shoulder, turns around, and strikes a battle pose.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Toro appears, waves at his opponents and proceeds to bow before the fight.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Ratchet glides into view using the helipack with Clank. Ratchet then turns around holding his wrench ready for battle. 

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Jak jumps out from the air and lands on the ground and comes back up while thrusting his fist & arm forward and Daxter says, "Going down!" 

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Nariko jumps down, twirls her blade in her right hand, then takes out her other blade with her other.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Dante walks in while twirling his guns. He then puts them away and enters a fighting stance.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * PaRappa comes in riding on his skateboard. He then flips the skateboard up, grabs it, before it disappears.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Spike jumps down and lands, then puts his fist into the air while saying, "Hey, hey!"

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Kat picks up Dusty, turns to the camera and smiles, before Dusty disappears.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * A pod drops down, which it then explodes, revealing Emmett inside carrying a rifle.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * A bolt of lightning hits the arena with Zeus appearing shortly after.

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8:

Intro

 * Isaac lands smoothly from the sky using his gravity shoes and prepares to fight the opponent(s)

Fighting Method

 * Standard:


 * Side Standard:


 * Up Standard:


 * Down Standard:


 * Dash Attack:


 * Standard Air:


 * Forward Air:


 * Back Air:


 * Up Air:


 * Down Air:

Grab & Throws

 * Grab:


 * Pummel:


 * Forward Throw:


 * Back Throw:


 * Up Throw:


 * Down Throw:

Smash Attacks

 * Up Smash:


 * Down Smash:


 * Side Smash:

Specials

 * Neutral Special:


 * Side Special:


 * Up Special:


 * Down Special:

Defending

 * Blocking:


 * Rolling:


 * Sidestepping:


 * Air Dodging:

Taunts

 * Up Taunt:


 * Side Taunt:


 * Down Taunt:

Victory

 * Victory 1:


 * Victory 2:


 * Victory 3:

Costumes

 * Costume 1:


 * Costume 2:


 * Costume 3:


 * Costume 4:


 * Costume 5:


 * Costume 6:


 * Costume 7:


 * Costume 8: