Thread:Metal Mario875/@comment-30294856-20161227010820/@comment-26374068-20161227011921

Ack... Ya hit me in my weak spot.

I have little knowledge on Super Mario-Kun. What I DO know is that he has power-ups that allow him to literally conjure up entire stars out of nowhere, he threw a moon-sized Bowser robot into space, and that he can break the 4th Wall.

The comics are mostly a recollection of the games--meaning Mario-Kun DID fight everything Mario and even Paper Mario have fought. The comic redid games from Super Mario World all the way to Super Paper Mario. The wiki about it states that many things happen in the comics that didn't happen in the actual games--for example, Mario, Yoshi and Luigi had to fight Donkey Kong who was working for the Koopalings during the Super Mario World arc.

And in The Thousand-Year Door arc, Mario-Kun solved a murder case, the same one that was in the Japanese version of Paper Mario: The Thousand-Year Door.

However, he'll have a page on VS Battles ventually, since I requested that. And I myself am going to be reading it soon--likely next month. So what I suggest is this:

Make the battle so that way no one else steals the idea. Once I get enough researchg for him in, I'll tell you all about him and how he stacks up to Archie Sonic. If it's a stomp, then you can abandon the battle. If it's close, then boom, you own the battle. Then again, I'm just suggesting. You don't have to do any of that if you don't want to, bro.