Rita Mordio

Rita Mordio is a famous blastia researcher and one of the main protagonists of Tales of Vesperia.

Possible Opponents

 * Lana

History
Rita Mordio was orphaned at a young age and, due to having to provide for herself her entire life, lacks the compassion and social ability to form healthy relationships. This isolation caused her curious fascination with blastia - magic-conducting objects that allow the utilization of the elements in battle, as well as forming barriers to protect against monsters.

Despite her young age, Rita is one of the most intelligent mages in Aspio, the city of scholars. However, her tendency to isolate herself has made her unpopular with the rest of the city, who find her to be very strange.

Background

 * Blastia Researcher, Mage
 * Age: 15
 * Height: 4'11" (149cm)
 * Weapon Types: Scrolls, Whips, Books

Arsenal

 * Scrolls
 * Rita's primary weapon type
 * Best used for magic-based attacks
 * Default Equipment: Psychedelica
 * 'Special' - Allows activation of 'Mystic Artes'
 * 'Spirits 2' - Increases mana pool
 * 'Spell End' - User can move immediately after casting, no stagger
 * Whips
 * Rita's secondary weapon type
 * Best used for physical-based attacks
 * Books
 * Rita's sub-weapon - can be used in conjunction with scrolls/whips
 * Default Equipment: Burning Blood
 * Boosts Rita's Agility
 * Fire-type Spellbook


 * Abilities
 * Innate Abilities:
 * 'Magic' - Increases skill using magic-oriented weapons
 * 'Resist' - Increases defense against magic-oriented attacks
 * 'Rhythm' - Allows quick-casting
 * Artes/Spells
 * Strike Artes
 * Physically-oriented attacks - require the enemy to touch the weapon to be effected
 * Two types:
 * Base
 * Arcane
 * Magic Artes
 * Magically-oriented attacks - usually require an incantation to work
 * Three types:
 * Basic
 * Intermediate
 * Advanced
 * Mystic Arte
 * A rare, powerful attack that can only be used in conjunction with the 'Special' skill and at least 3 levels of Over Limit
 * 'Ancient Catastrophe' - Summons four orbs of energy from the ground that represent the four elements, then explode and smash inward. The user summons a barrier to protect themselves, which reflects any damage they may have taken otherwise.