Legion (Mass Effect)

"Christian Bible, the Gospel of Mark, chapter five, verse nine. We acknowledge this as an appropriate metaphor. We are Legion, a terminal of the Geth. We will integrate into Normandy."

- The Geth Platform accepting the name given to it Legion is one of the last party members acquired in Mass Effect 2. He is a unique platform made by the Geth to explore space outside of the Perseus Veil and interact with organics.

Background

 * Platform Designation: 2A93
 * Age: Unknown
 * Occupation: Terminal of the Geth and former Crew-member of the Normandy
 * Gamer Profile: Infiltrait0rN7
 * "No Data Available" on why he has Commander Shephard's N7 Armor

Abilities

 * Expert Marksman
 * Expert Grenadier
 * Capable Hand-to-hand combatant
 * Skilled Hacker

Feats

 * Investigated numerous planets such as Eden Prime, Therum, Feros, Noveria, Virmire, and Ilos to find Commander Shephard while surviving several run-ins with Alliance Soldiers
 * Casually shrugged off an assault rifle round that blasted a hole through his chest
 * Like all Geth can think the speed of light
 * Saves Commander Shephard and his squad from a Husk ambush
 * Helps Commander Shephard in ending the Geth Heretics once and for all
 * Survives the suicide mission through the Omega 4 Relay
 * Strong enough to lift Commander Shephard one handed
 * Sacrificed itself to give the rest of the Geth full intelligence and reunite both Quarians and their former creations

Faults

 * Can still be destroyed or disabled
 * As a gestalt intelligence, it's programs need to come to a consensus before he can answer a question or take an action
 * An example of this is when deciding what to do with the Heretic Virus 573 programs favor rewriting and 571 favor deletion, but he placed the decision on Commander Shephard
 * Can be easily reprogrammed by Cerberus
 * Is mostly driven by logic than emotion
 * No effective melee weaponry
 * Cares for the well being of the Geth to the point of betraying Shephard if they choose the Quarians over the Geth
 * Kinetic Shields can't protect the user from toxins, radiation, extreme temperatures, and directed energy weapons